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An AI-Based Process for Generating Games from Flat Stories [chapter]

Rosella Gennari, Sara Tonelli, Pierpaolo Vittorini
<span title="">2013</span> <i title="Springer International Publishing"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/46x3pqkj25d2fjn2giaqjrhvne" style="color: black;">Research and Development in Intelligent Systems XXX</a> </i> &nbsp;
This paper focuses on the analysis of flat stories with a specific annotation language and the generation of smart games from the analysed texts, all done mixing natural language processing and temporal  ...  Finally, the paper illustrates the generation process of games from the annotation, with example.  ...  The contents of the paper reflects only the authors' view and the European Commission is not liable for it.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-319-02621-3_25">doi:10.1007/978-3-319-02621-3_25</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/sgai/GennariTV13.html">dblp:conf/sgai/GennariTV13</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/4hrna6dzbnc65bbgj6wem54qyu">fatcat:4hrna6dzbnc65bbgj6wem54qyu</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170813033517/http://www.inf.unibz.it/~gennari/pub/gennariEtAl_SGAI-AI2013.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/d7/1e/d71e3d057d90b596c8cfedf7aabe02aa3a5e7f34.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-319-02621-3_25"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

Aurora Retrive – An Augmented Reality Game using Real World Maps

<span title="2019-08-27">2019</span> <i title="Blue Eyes Intelligence Engineering and Sciences Engineering and Sciences Publication - BEIESP"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/3sfifsouvjgadp4gfj54u3z2ku" style="color: black;">International journal of recent technology and engineering</a> </i> &nbsp;
Vuforia studio frame work is used for implementation of game environment in AR. C# programming language is used to program game play actions and environment generations and modifications in runtime.  ...  The game developed uses real world map data to generate real world 3D environment in Augmented Reality (AR).  ...  Game AI: Game AI is used for the Story mode that is intenerated with multiplayer. Game AI generate random enemies and random points at the map which common enemy for all the players.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.35940/ijrte.b1044.0782s419">doi:10.35940/ijrte.b1044.0782s419</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/7gfuw4si25e3rodj2npdj5sqom">fatcat:7gfuw4si25e3rodj2npdj5sqom</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200213165020/https://www.ijrte.org/wp-content/uploads/papers/v8i2S4/B10440782S419.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/76/2e/762e784c9368fdb99cd6b0478816e6f6c9199e90.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.35940/ijrte.b1044.0782s419"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

From computer games to interactive stories: interactive storytelling

Fred Charles, Steven J. Mead, Marc Cavazza
<span title="">2002</span> <i title="Emerald"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/zgetpvknbvf6vo7hozgweocg4i" style="color: black;">Electronic library</a> </i> &nbsp;
2002) 'From computer games to interactive stories: interactive storytelling', The Electronic Library, 20 (2), pp.103-112.  ...  In such a character-based approach, the dynamic interaction between characters generates the actual plot from a generic storyline.  ...  In this paper, we describe the implementation of an interactive storytelling prototype, developing specific AI techniques on top of a game engine.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1108/02640470210424428">doi:10.1108/02640470210424428</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/4d6bvxeibnanjgoz34jdvjq53i">fatcat:4d6bvxeibnanjgoz34jdvjq53i</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170809072803/http://tees.openrepository.com/tees/bitstream/10149/101623/2/101623.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/c6/59/c659216582641a0318ecea4cde4ff9be9b2903c5.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1108/02640470210424428"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

Agile Behaviour Design: A Design Approach for Structuring Game Characters and Interactions [article]

Swen E. Gaudl
<span title="2018-03-05">2018</span> <i > arXiv </i> &nbsp; <span class="release-stage" >pre-print</span>
In this paper, a novel design methodology-Agile Behaviour Design-is presented that accommodates the requirements for developing complex game agents suitable for industrial environments.  ...  An essential part of the design approach is to support independent work of both designers and programmers by reducing bottleneck situations.  ...  Thus, for story generation which often includes the low level design of character AI driving the story, an approach is needed that integrates both high and low level design.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/1803.01631v1">arXiv:1803.01631v1</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/gglf7mcfffa6pcrf74z6wh2o7q">fatcat:gglf7mcfffa6pcrf74z6wh2o7q</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20191021060946/https://arxiv.org/pdf/1803.01631v1.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/7c/ef/7cef1c0c9011af8f006fd809d791dd0bb25f0eb9.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/1803.01631v1" title="arxiv.org access"> <button class="ui compact blue labeled icon button serp-button"> <i class="file alternate outline icon"></i> arxiv.org </button> </a>

Generative Forensics: Procedural Generation and Information Games [article]

Michael Cook
<span title="2020-04-03">2020</span> <i > arXiv </i> &nbsp; <span class="release-stage" >pre-print</span>
We introduce information games, show how generative forensics develops the idea, report on two prototype games we created, and evaluate our work on generative forensics so far from a player and a designer  ...  Information games are a type of mystery game in which the player is tasked with gathering knowledge and developing an understanding of an event or system.  ...  ACKNOWLEDGEMENTS Thanks to Andrew Dunn for naming Condition Unknown, and to Tom Francis for discussions about information games.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/2004.01768v1">arXiv:2004.01768v1</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/opu2chhiaretnbdfv6vvmhogua">fatcat:opu2chhiaretnbdfv6vvmhogua</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200408001407/https://arxiv.org/pdf/2004.01768v1.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] </button> </a> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/2004.01768v1" title="arxiv.org access"> <button class="ui compact blue labeled icon button serp-button"> <i class="file alternate outline icon"></i> arxiv.org </button> </a>

Characters of the Future. Machine Learning, Data, and Personality

Nicolle Lamerichs, Mediarep.Org
<span title="2021-07-30">2021</span> <i title="Herbert von Halem"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/wxyu6mk5ejeofomjpstc3ajski" style="color: black;">Image</a> </i> &nbsp;
An important theme that emerges in the discourses and narratives surrounding these char-acters is the meaning of artificial life and death.  ...  The ownership and authorship of char-acters is shifting from the professional creative industries to fans themselves.  ...  Wilde and Niki Haringsma for editing this article and sharing critical thoughts about AI in fiction  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.25969/mediarep/16396">doi:10.25969/mediarep/16396</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/aqgme3orjrgkxgihlvi6mmkg2e">fatcat:aqgme3orjrgkxgihlvi6mmkg2e</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20210803010432/https://mediarep.org/bitstream/handle/doc/17258/IMAGE_29-Themenheft_98-117_Lamerichs_Machine_Learning_Data_Personality.pdf;jsessionid=FF650F286961E367F4C250A4D2465054?sequence=1" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/68/fd/68fdc485621c0631c162903bd283b768ea4dad49.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.25969/mediarep/16396"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

Tackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods

Raluca D. Gaina, Simon M. Lucas, Diego Pérez-Liébana
<span title="2019-07-17">2019</span> <i title="Association for the Advancement of Artificial Intelligence (AAAI)"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/wtjcymhabjantmdtuptkk62mlq" style="color: black;">PROCEEDINGS OF THE THIRTIETH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE AND THE TWENTY-EIGHTH INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE</a> </i> &nbsp;
One of the issues general AI game players are required to deal with is the different reward systems in the variety of games they are expected to be able to play at a high level.  ...  Some games may present plentiful rewards which the agents can use to guide their search for the best solution, whereas others feature sparse reward landscapes that provide little information to the agents  ...  Acknowledgements This work was funded by the EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI) EP/L015846/1.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1609/aaai.v33i01.33011691">doi:10.1609/aaai.v33i01.33011691</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/4tp333earfayjidsimsiz2zery">fatcat:4tp333earfayjidsimsiz2zery</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200306095023/https://aaai.org/ojs/index.php/AAAI/article/download/3990/3868" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/ab/2e/ab2e41130732b313239e5277668d791b8997b961.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1609/aaai.v33i01.33011691"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

Present-ing the user: constructing the persona

Martin Johansson, Jörn Messeter
<span title="">2005</span> <i title="Informa UK Limited"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/lbtts5aevbgtjlhiys3pkjcj7i" style="color: black;">Digital Creativity</a> </i> &nbsp;
Using personas has proven itself as a valuable approach for designers to switch between a developer's perspective and a user's perspective in the design process.  ...  This paper carries two interrelated points: the grounding of personas in existing practice; and the notion that 'the user' is created as an ongoing process throughout the design work.  ...  Thomas Binder, Eva Brandt and Lene Nielsen for indispensable contributions.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1080/14626260500476606">doi:10.1080/14626260500476606</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/fvhoaw3csre4len3byxwi57s2u">fatcat:fvhoaw3csre4len3byxwi57s2u</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170810092501/http://www.csc.villanova.edu/~beck/csc8570/papers/johansson.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/70/6b/706bddc9ce5de67fd0eff9c5221f1662314d7757.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1080/14626260500476606"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> tandfonline.com </button> </a>

Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)

Jialin Liu, Tom Schaul, Pieter Spronck, Julian Togelius
<span title="">2020</span> <i title="Schloss Dagstuhl - Leibniz-Zentrum für Informatik"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/u2phfyhrhje7xnnubtp3vfklcu" style="color: black;">Dagstuhl Reports</a> </i> &nbsp;
While there is high enthusiasm for the rapid advances to the state-of-the-art in game AI, most researchers realize that they do not suffice to solve many of the challenges in game AI which have been recognized  ...  for decades.  ...  AI for Accessibility in Games  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4230/dagrep.9.12.67">doi:10.4230/dagrep.9.12.67</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/journals/dagstuhl-reports/LiuSST19.html">dblp:journals/dagstuhl-reports/LiuSST19</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/rekiuav4f5h67hdvzio2of526i">fatcat:rekiuav4f5h67hdvzio2of526i</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20201209193240/https://drops.dagstuhl.de/opus/volltexte/2020/12011/pdf/dagrep_v009_i012_p067_19511.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/9d/d6/9dd6ad58a36c034bd27420a8d773a0ca2deaea58.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4230/dagrep.9.12.67"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

Towards a narrative theory of virtual reality

R. Aylett, S. Louchart
<span title="2003-12-01">2003</span> <i title="Springer Nature"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/rme7udioofgshaoo2sgnhqfxpa" style="color: black;">Virtual Reality</a> </i> &nbsp;
Finally, this document argues for a participatory process-oriented narrative, with particular attention to the specificities and particularities of stories and their possible representation, adapted to  ...  Less studied media such as Live Role Playing Games, improvisational drama and participatory drama are also considered.  ...  In some parts of the imagined story surface, an event may generate few consequences, while on other parts of the surface; an event may generate many consequences.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/s10055-003-0114-9">doi:10.1007/s10055-003-0114-9</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/wzbszabf5vbpxnf5sq3je5aeha">fatcat:wzbszabf5vbpxnf5sq3je5aeha</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20101205053550/http://www.macs.hw.ac.uk/~ruth/Papers/narrative/VRTowardsNarrativeTheory.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/ca/98/ca988237c817d77630ce37dd8da0cbdfc87f4fe4.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/s10055-003-0114-9"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

Evaluating a conversation-centered interactive drama

Manish Mehta, Steven Dow, Michael Mateas, Blair MacIntyre
<span title="">2007</span> <i title="ACM Press"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/4v2roxq5mjauje36xbyymkvn2u" style="color: black;">Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems - AAMAS &#39;07</a> </i> &nbsp;
This method correlates players' subjective experience during conversational breakdowns, captured using retrospective protocols, with the corresponding AI processing in the input language understanding  ...  There is a growing interest in developing technologies for creating interactive dramas [13, 22] . Evaluating them, however, remains an open research problem.  ...  Façade is the first fully produced, real-time, interactive drama, combining autonomous characters, artificial intelligence (AI)-based story management, and natural language processing to place the player  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1329125.1329135">doi:10.1145/1329125.1329135</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/atal/MehtaDMM07.html">dblp:conf/atal/MehtaDMM07</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/z3ufpvytobhqvjq4kjzb4yyp4e">fatcat:z3ufpvytobhqvjq4kjzb4yyp4e</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20120707201134/http://users.soe.ucsc.edu/~michaelm/publications/mehta-aamas2007.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/71/f4/71f49ce1dd0fe5d9d33358b45f0391ac8939bfcf.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1329125.1329135"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>

Online Handbook of Argumentation for AI: Volume 1 [article]

OHAAI Collaboration: Federico Castagna, Timotheus Kampik, Atefeh Keshavarzi Zafarghandi, Mickaël Lafages, Jack Mumford, Christos T. Rodosthenous, Samy Sá, Stefan Sarkadi, Joseph Singleton, Kenneth Skiba, Andreas Xydis
<span title="2020-06-22">2020</span> <i > arXiv </i> &nbsp; <span class="release-stage" >pre-print</span>
The purpose of this handbook is to provide an open access and curated anthology for the argumentation research community.  ...  This volume contains revised versions of the papers selected for the first volume of the Online Handbook of Argumentation for AI (OHAAI).  ...  We owe many thanks to Sanjay Modgil for helping to form the motivation for the handbook, and to Elizabeth Black and Simon Parsons for their advice and guidance that enabled the OHAAI project to come to  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/2006.12020v1">arXiv:2006.12020v1</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/nm44du33f5dhlluueq7srbbvzi">fatcat:nm44du33f5dhlluueq7srbbvzi</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200626201228/https://arxiv.org/pdf/2006.12020v1.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/dc/0f/dc0fb0c81f87859a04314c94d74fc7d9c909393d.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/2006.12020v1" title="arxiv.org access"> <button class="ui compact blue labeled icon button serp-button"> <i class="file alternate outline icon"></i> arxiv.org </button> </a>

A COMPUTATIONAL MODEL OF AN INTELLIGENT NARRATOR FOR INTERACTIVE NARRATIVES

Nicolas Szilas
<span title="2007-09-07">2007</span> <i title="Informa UK Limited"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/pcyo5wihbzcwxb7m76lyrd4tvu" style="color: black;">Applied Artificial Intelligence</a> </i> &nbsp;
This model is based on a rule-based component for the generation of meaningful narrative actions and on a model of the user for the ranking of these actions and the action selection.  ...  One goal of interactive narrative and drama is to create an experience while utilizing computer where the user is one main character in the story.  ...  A flat template-based approach for text generation To each atomic element in the system is associated a piece of text written by an author. This association is simply entered into a spreadsheet.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1080/08839510701526574">doi:10.1080/08839510701526574</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/435lstdy4zgirhz574ph36pos4">fatcat:435lstdy4zgirhz574ph36pos4</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20150922080112/http://web.science.mq.edu.au/~isvr/Documents/Technical%20Report%20V0.84.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/4f/96/4f969598419c436ace25afbcfdfe876de2e9ac0d.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1080/08839510701526574"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> tandfonline.com </button> </a>

Generative design in minecraft (GDMC)

Christoph Salge, Michael Cerny Green, Rodgrigo Canaan, Julian Togelius
<span title="">2018</span> <i title="ACM Press"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/d7p5wcr57rgillvae5qi2ms34m" style="color: black;">Proceedings of the 13th International Conference on the Foundations of Digital Games - FDG &#39;18</a> </i> &nbsp;
The aim of the competition is to advance procedural content generation for games, especially in overcoming the challenges of adaptive and holistic PCG.  ...  This paper introduces the settlement generation competition for Minecraft, the first part of the Generative Design in Minecraft challenge.  ...  RC gratefully acknowledges the financial support from Honda Research Institute Europe (HRI-EU). MCG would like to thank the GAANN program for his funding.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/3235765.3235814">doi:10.1145/3235765.3235814</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/fdg/SalgeGCT18.html">dblp:conf/fdg/SalgeGCT18</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/jrzxg2rzyrhq7adngj6kw6izbm">fatcat:jrzxg2rzyrhq7adngj6kw6izbm</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20191026063651/https://arxiv.org/pdf/1803.09853v1.pdf" title="fulltext PDF download [not primary version]" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <span style="color: #f43e3e;">&#10033;</span> <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/5b/c1/5bc177777d98efd40d7ac4e3407f9bc80623c6f7.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/3235765.3235814"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>

An implementation of real-time 3D interactive drama

Nicolas Szilas, Jason Barles, Manolya Kavakli
<span title="2007-01-01">2007</span> <i title="Association for Computing Machinery (ACM)"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/eat7uggsk5fczfmztkway2qdiy" style="color: black;">Computers in Entertainment</a> </i> &nbsp;
Interactive fiction and adventure video games are narrative genres which provide the player with the option of acting as the main character of the story.  ...  Based on a theoretical foundation of narrative and drama, an interactive drama engine (IDE) has been implemented.  ...  A Rule-Based System for Generating Narrative Actions The basic unit of a drama is an action (etymologically, drama means action).  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1236224.1236233">doi:10.1145/1236224.1236233</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/3r7lwpfcwjg4flg2t5pfh3vlhy">fatcat:3r7lwpfcwjg4flg2t5pfh3vlhy</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200424184319/https://archive-ouverte.unige.ch/files/downloads/0/0/0/3/6/9/7/0/unige_36970_attachment01.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/ea/33/ea333302dd6b247a9a43a4c822f1ebb84cb63aa9.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1236224.1236233"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>
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