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Cooperative creation of concept keyboards in distributed learning environments

Benjamin Weyers, Nelson Baloian, Wolfram Luther
2009 2009 13th International Conference on Computer Supported Cooperative Work in Design  
with an additional step in the learning process: the collaborative design of the concept keyboards that will be used to perform the collaborative simulation of cryptographic protocols.  ...  Concept keyboards are input interfaces created by the user during runtime with the goal of meeting the user's need for interaction.  ...  and Dijkstra's algorithm using Concept Keyboards (CK) called ConKAV (cp.  ... 
doi:10.1109/cscwd.2009.4968114 dblp:conf/cscwd/WeyersBL09 fatcat:7jofad2omnefdcz63u47qcq65y

Visualization for the Mind's Eye [chapter]

Nelson Baloian, Wolfram Luther
2002 Lecture Notes in Computer Science  
The notion of specific concept keyboards is introduced.  ...  To achieve better comprehension, we deal with new or augmented interfaces built on top of standard systems for data visualization and algorithm animation.  ...  This cooperation gives us the opportunity to prove or disprove the notion that concept keyboards are useful for blind users. We thank Prof.  ... 
doi:10.1007/3-540-45875-1_28 fatcat:rwauyr7duvbsxkeoegn2dgxmka

IconHK

Emmanouil Giannisakis, Gilles Bailly, Sylvain Malacria, Fanny Chevalier
2017 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17  
We asked them, individually, to sketch on paper "visual encodings that can be displayed on a toolbar icon to convey the modifier keys used in its keyboard shortcut."  ...  Most commands can also be selected by using an associated keyboard shortcut.  ... 
doi:10.1145/3025453.3025595 dblp:conf/chi/GiannisakisBMC17 fatcat:swa3w4hwgzfgflvqvkim3r77qu

Analytic and rule-based decision support tool for VDT workstation adjustment and computer accessories arrangement

Busagarin Rurkhamet, Suebsak Nanthavanij
2004 Journal of Human Ergology  
., EQ-DeX uses analytic and rule-based algorithms to estimate quantitative settings of a computer table and a chair, as well as locations of computer accessories such as monitor, document holder, keyboard  ...  With the input and output screens that are designed using the concept of usability, the interactions between the user and EQ-DeX are convenient.  ...  Here, we use the conventional concept to express the degree of relationship; that is, A = absolutely important, E = essentially important, I = important, O = ordinary, U = unimportant, and X = not relevant  ... 
pmid:17402504 fatcat:uixpseo2z5cd5hbkuqt3a6m36e

ATM Security System by using Hybrid Authentication

V. Saravanan, M. Sathishkumar, M. Babu
2018 International Journal of Trend in Scientific Research and Development  
This will enhance more security which is attached with virtual Keyboard of ATM machine. So we proposed the concept of ATM protection including shuffling keyboard with OTP authentication.  ...  To reason about the security of Illusion PIN, we developed an algorithm which is based on human visual perception and estimates the minimum distance from which an observer is unable to interpret the keypad  ...  So we proposed the concept of ATM protection including shuffling keyboard with OTP : shuffling keyboard, pin generation, one INTRODUCTION In this paper we discuss about the user's keypad is shuffled  ... 
doi:10.31142/ijtsrd11535 fatcat:qwg75pg7qzcoflwl6xa52u7mg4

Foundational Issues in Touch-Surface Stroke Gesture Design — An Integrative Review

Shumin Zhai
2012 Foundations and Trends® in Human–Computer Interaction  
Furthermore, in contrast to the visual icons vs. keyboard shortcuts dichotomy, it is possible to design gesture interfaces that use the same motor control patterns between a visually guided process and  ...  We also discussed how to support learning via gamebased training programs and highlighted the usefulness of the expanding rehearsal interval algorithm for this purpose.  ... 
doi:10.1561/1100000012 fatcat:xvu3bchlf5hc3kjbwoley7mqcm

An enhanced standard computer keyboard system for single-finger and typing-stick typing

R A Chubon, M R Hester
1988 Journal of rehabilitation research and development  
The underlying concepts may provide a basis for developing other configurations that accelerate and simplify computer keyboard use for persons with a variety of hand impairments.  ...  A prototype keyboard system was developed, using off-the-shelf hardware and software, as an inexpensive keyboard-based system to facilitate data entry for single-finger and typing-stick typists.  ...  The most feasible approach may use a moderately encompassing design algorithm, user trial, and an algorithm to analyze system performance.  ... 
pmid:2973523 fatcat:uemy3ukjwvc4bds6fcrpe653bq

AMIGO: An Assistive Musical Instrument to Engage, Create and Learn Music

Isabela Corintha Almeida, Giordano Cabral, Professor Gilberto Bernardes Almeida
2019 Zenodo  
The system consists of 1) a computational analysis-generation algorithm, which not only formalizes musical principles from examples, but also guides the user in selecting note sequences; 2) a MIDI keyboard  ...  controller with an integrated LED stripe, which provides visual feedback to the user; and 3) a real-time music notation, which displays the generated output.  ...  AMIGO The hardware component is a MIDI keyboard mounted with an LED stripe on a wooden board and is used to provide a visual feedback to the user as shown in Figure 1 .  ... 
doi:10.5281/zenodo.3672909 fatcat:lawh3oyzqvb6fdkdhflft3lvj4

SingleTapBraille: Developing a Text Entry Method Based on Braille Patterns Using a Single Tap

Mrim Alnfiai, Srinivas Sampalli
2016 Procedia Computer Science  
Visually impaired people tend to use touchscreen devices because these devices support a screen reader function, providing a cheaper, smaller alternative to screen reader machines.  ...  This paper presents our initial keyboard design and our explorative evaluation of SingleTapBraille conducted with braille instructors and visually impaired users.  ...  The main concept behinds our new input method is the clustering of activated braille dots for each character.  ... 
doi:10.1016/j.procs.2016.08.038 fatcat:bac3yetxczf3thn7kbkuyarjg4

Face typing: Vision-based perceptual interface for hands-free text entry with a scrollable virtual keyboard

Yulia Gizatdinova, Oleg Spakov, Veikko Surakka
2012 2012 IEEE Workshop on the Applications of Computer Vision (WACV)  
Thus, the scrollable keyboard allowed for testing of three functions, i.e. pointing, selection and scrolling assigned to face and visual gesture detectors in simultaneous use.  ...  We implemented the first prototype of the proposed interface and performed its proof-of-concept empirical verification.  ... 
doi:10.1109/wacv.2012.6162997 dblp:conf/wacv/GizatdinovaSS12 fatcat:35v6tufko5ad3bw35l7qexc56e

Infrared Vs. Ultrasonic Finger Detection On A Virtual Piano Keyboard

Yuri De Pra, Federico Fontana, Linmi Tao
2014 Proceedings of the SMC Conferences  
FEEDBACK As previously said, the hand was visualized on the screen. Since we used the camera behind the laptop to capture this image, the visualization was affected by some latency.  ...  The prototyped concept is depicted in Figure 1 : it consists of a tablet showing the performer's hands on the screen, and furthermore augmenting the playing scenario by an image of a piano keyboard actuated  ... 
doi:10.5281/zenodo.850642 fatcat:qbwj7lqe25hyrfhfmgzucgvhgy

A new concept of assistive virtual keyboards based on a systematic review of text entry optimization techniques

Renato de Sousa Gomide, Luiz Fernando Batista Loja, Rodrigo Pinto Lemos, Edna Lúcia Flôres, Francisco Ramos Melo, Ricardo Antonio Gonçalves Teixeira
2016 Research on Biomedical Engineering  
, disambiguation algorithms, dynamic scan techniques, static text prediction of letters and words and, finally, the use of phonetic and similarity algorithms to reduce the user's typing error rate.  ...  Conclusion: Based on this review, we introduce a concept of an assistive, optimized, compact and adaptive virtual keyboard that gathers a set of suitable techniques such as: a new ambiguous keyboard layout  ...  Evolutionary algorithms are also used to optimize the keyboard layout, such as genetic algorithm and Hill Climbing algorithm.  ... 
doi:10.1590/2446-4740.01715 fatcat:ifplcea6kfezplva2n7jegsxri

Movement model, hits distribution and learning in virtual keyboarding

Shumin Zhai, Alison Sue, Johnny Accot
2002 Proceedings of the SIGCHI conference on Human factors in computing systems Changing our world, changing ourselves - CHI '02  
Third, learning with expanding rehearsal intervals for maximum memory benefits is effective, but many improvements of the training algorithm used can be made in the future.  ...  First, the Fitts-digraph movement efficiency model of virtual keyboards is revised. The format and parameters of Fitts' law used previously in virtual keyboards research were incorrect.  ...  First, virtual keyboarding is visually guided thus requires visual attention.  ... 
doi:10.1145/503376.503381 dblp:conf/chi/ZhaiSA02 fatcat:5qbniyutrfasdhl3jx4gqnni2e

BlindType

Yiqin Lu, Chun Yu, Xin Yi, Yuanchun Shi, Shengdong Zhao
2017 Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies  
Our hypothesis is that users can transfer their typing ability obtained from visible keyboards to eyes-free use.  ...  In this paper, we explore eyes-free typing on a touchpad using one thumb, wherein a user taps on an imaginary QWERTY keyboard while receiving text feedback on a separate screen.  ...  The final result of this research is an eyes-free typing technique that allows immediate use.  ... 
doi:10.1145/3090083 fatcat:cby5oqtfczgfdgt5xw75khnfli

Gestyboard 2.0: A Gesture-Based Text Entry Concept for High Performance Ten-Finger Touch-Typing and Blind Typing on Touchscreens [chapter]

Tayfur Coskun, Christian Wiesner, Eva Artinger, Amal Benzina, Patrick Maier, Manuel Huber, Claudia Grill, Philip Schmitt, Gudrun Klinker
2013 Lecture Notes in Computer Science  
This way, missing a keystroke is not possible, and therefore blind typing is naturally supported by the concept.  ...  To overcome the lack of tactile feedback, we use unique gesture-to-key mappings for each finger according to the ten-finger touch-typing method.  ...  Another text input concept developed for mobile use is called Swype [14] . This concept is based on a dictionary and the QWERTY layout.  ... 
doi:10.1007/978-3-642-39062-3_49 fatcat:hvmzr5hnvzbr5lizuda2ih37de
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