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The Three-Dimensional User Interface
[chapter]
2008
Advances in Human Computer Interaction
phones, PDA (Pocket PC) terminals spread, and so on, that the time of Pervasive Computing has arrived. www.intechopen.com Advances in Human-Computer Interaction 544 Currently the shortcomings of the WIMP ...
At the same time, according to human-computer interaction strategy and research methods and conclusions of WIMP, it focus on desktop 3D UI, sums up some design principles of 3D UI. ...
• Offer new different structures www.intechopen.com Advances in Human-Computer Interaction 546 3D seems to provide the possibility for representing many dimensions of information and meta-information ...
doi:10.5772/5910
fatcat:nt2jqmi6h5dslob5vra5xlrxbq
Benefits of Subliminal Feedback Loops in Human-Computer Interaction
2011
Advances in Human-Computer Interaction
In this paper, we briefly present work in the fields of subliminal perception and affective computing, before we outline a new approach to add analog communication channels to the human-computer interaction ...
A lot of efforts have been directed to enriching human-computer interaction to make the user experience more pleasing or efficient. ...
Furthermore, could it be 2 Advances in Human-Computer Interaction that information already stored somewhere in our brain might be processed further and help us for example in the process of making decisions ...
doi:10.1155/2011/346492
fatcat:ueshddi455hzfbonznnsoghiia
Natural Language Processing: A Human-Computer Interaction Perspective
[chapter]
1998
Advances in Computers
Since natural language usually provides for effortless and effective communication in human-human interaction, its significance and potential in human-computer interaction should not be overlooked -either ...
During this time, it has significantly contributed to the field of human-computer interaction in terms of theoretical results and practical applications. ...
Slator is acknowledged for his contribution to an early outline -especially on the phases of NLP evolution; István Berkeley for discussions on philosophical and connectionist issues; and Eleni Efthimiou ...
doi:10.1016/s0065-2458(08)60665-8
fatcat:qkvovunv6bdqrn4wwuutmtwd6m
Interactive Language Learning through Speech-Enabled Virtual Scenarios
2012
Advances in Human-Computer Interaction
In addition, recognition performance was better for these interactive scenarios. ...
Within the speech interactive Computer-Assisted Language Learning (CALL) program, scenarios are presented in which learners interact with virtual characters in the target language using speech recognition ...
Advances in Human-Computer Interaction 3 Virtual agents or animated agents are being increasingly used in computer user interfaces to offer a more personalised interaction between human and computer. ...
doi:10.1155/2012/389523
fatcat:d5wgaes2kfajjmsu3usmsriliu
Advances in Human-Protein Interaction - Interactive and Immersive Molecular Simulations
[chapter]
2012
Protein-Protein Interactions - Computational and Experimental Tools
With the recent advances in human computer interaction and the impressive increase of available computing power, the IMS approach allows a user to interact in 3D space in real time with a molecular simulation ...
Similar projects proposing an interactive display for molecular simulations exist, such as the Java3D interface proposed in Knoll & Mirzaei (2003) and Vormoor (2001), or the Protein Interactive Theater ...
Reality or advanced human-computer-interaction environment. ...
doi:10.5772/36568
fatcat:piy3kpfmmjf2xfmupn3umwg3am
A Text-Based Chat System Embodied with an Expressive Agent
2017
Advances in Human-Computer Interaction
Life-like characters are playing vital role in social computing by making human-computer interaction more easy and spontaneous. ...
Nowadays, use of these characters to interact in online virtual environment has gained immense popularity. ...
8 Advances in Human-Computer Interaction expressions and facial motion generated by the agents. ...
doi:10.1155/2017/8962762
fatcat:hhlve73b5bglhh4v42p42autha
Toward Advanced Social TV in a Cooperative Media Space
2008
International Journal of Human-Computer Interaction
Subsequently we introduce CoMeST and its components for support of social interaction and for natural interfaces. ...
The Cooperative Media Space for Social TV (CoMeST) is a context-aware ubiquitous environment allowing natural interaction beyond traditional graphical user interfaces and supporting easy social interaction ...
doi:10.1080/10447310701821491
fatcat:3yuyravapjegrafrscmy37bvxu
The SEMAINE API: Towards a Standards-Based Framework for Building Emotion-Oriented Systems
2010
Advances in Human-Computer Interaction
By encouraging and simplifying the use of standard representation formats, the framework aims to contribute to interoperability and reuse of system components in the research community. ...
Three small example systems are described in detail to illustrate how integration between existing and new components is realised with minimal effort. ...
For example, the EMotion FX SDK [23] is a character animation engine that supports animation designers to streamline the process of designing the graphical properties of games characters and include ...
doi:10.1155/2010/319406
fatcat:gi3tmaanxfcvxfqf2fgjtvc3mu
Liberating the Desktop
2008
First International Conference on Advances in Computer-Human Interaction
and interaction between a display-side and a compute-side in a visualization context can be performed by customizing one or both sides; (ii) Personal Computer (PC) -Personal Compute Resource (PCR) duality ...
The data set is live in that it translates these requests into compute messages and forwards them to available NACs. Results of the computations are returned to the NADs for the final rendering. ...
Acknowledgements This dissertation would not have been possible without the help and support of many people, to whom I am very grateful. ...
doi:10.1109/achi.2008.20
dblp:conf/achi/HagenJSBA08
fatcat:cixvgkq7xzbzdcjvnhpxr3dh4e
Designing a Human Machine Interface for Quality Assurance in Car Manufacturing: An Attempt to Address the "Functionality versus User Experience Contradiction" in Professional Production Environments
2018
Advances in Human-Computer Interaction
The major result showed that the new user interface design run on a smart phone is the most suitable setup for future interactive systems in car manufacturing. ...
In the first phase, we investigated the working process empirically and developed a comprehensive and innovative user interface design, which addresses various types of interactive devices. ...
For the instruction pictograms, we Advances in Human-Computer Interaction 7 used selective focus, orientation arrows, symbols, colours, and annotations to highlight the relevant components to be tested ...
doi:10.1155/2018/9502692
fatcat:5ashkqcj6jhgvcukqmbgx2xsiu
TransPrint: A Method for Fabricating Flexible Transparent Free-Form Displays
2019
Advances in Human-Computer Interaction
The displays are nonlight-emissive and only require power to switch state and support the integration of capacitive touch sensing for interactivity. ...
We present instructions and best practices on how to design and assemble the displays and discuss the benefits and shortcomings of the TransPrint approach. ...
Acknowledgments This project has received funding from the European Union's Horizon 2020 research and innovation programme under Grant Agreement no. 760973.
Advances in Human-Computer Interaction ...
doi:10.1155/2019/1340182
fatcat:gtzy2i5a6zcy7milf2yqtzjxne
Proactive Agents to Assist Multimodal Explorative Learning of Astronomical Phenomena
2008
Advances in Human-Computer Interaction
The system is used as an exploration tool for children's spontaneous and question-driven explorations. High-level interaction and play are essential with environments for young children. ...
We utilize haptic, auditive, and visual interaction. Haptic and auditory feedbacks make the system accessible to blind children. ...
Acknowledgments We express our gratitude to the members of our research group and the children and their parents for participating in our pilot experiments. ...
doi:10.1155/2008/387076
fatcat:3sjeghdkm5ex7goha4dvcfzuzu
Applicability of a Single Depth Sensor in Real-Time 3D Clothes Simulation: Augmented Reality Virtual Dressing Room Using Kinect Sensor
2020
Advances in Human-Computer Interaction
This paper discusses the design and implementation of augmented reality "virtual dressing room" for real-time simulation of 3D clothes. ...
The Unity3D game engine was incorporated for overlaying 3D clothes virtually on the user in real time. ...
Acknowledgments e authors thank the Department of Physics, Faculty of Applied Sciences, University of Sri Jayewardenepura, Sri Lanka, for providing facilities for this study and providing funding under ...
doi:10.1155/2020/1314598
fatcat:ihkg6rzkybelxk7dsndnv4gugm
A Multimedia Courseware for Human Heart Anatomical and Functional Illustration
2019
International Journal of Advanced Trends in Computer Science and Engineering
Advances in computer science have provided unique opportunities to apply Interactive Multimedia (IMM) courseware to a wide variety of medical and health care functions. ...
This paper describes the design of an IMM courseware for learning about Human Heart. ...
ACKNOWLEDGEMENT This research is supported by Universiti Tun Hussein Onn Malaysia under TIER 1 Vot H237 and Ministry of Education Malaysia under the Fundamental Research Grant Scheme (FRGS) Vot K075. ...
doi:10.30534/ijatcse/2019/5081.62019
fatcat:2edt4dcjrrfmdkr26gjucdylx4
A systematic Approach to Human Motion Recognition using Deep Learning
2021
International Journal of Advanced Trends in Computer Science and Engineering
The application of Human Motion Analysis (HMA) under Computer Vision (CV) is an emerging field which entails various applications such as gait analysis, behavioural cloning and animation of motion, intent ...
In this paper, we propose a systematic approach to human motion recognition using software engineering, data analysis and deep learning algorithms. ...
., International Journal of Advanced Trends in Computer Science and Engineering, 10(3), May -June 2021, 1996 -2005 ...
doi:10.30534/ijatcse/2021/711032021
fatcat:nyt2wks2cner7fpf72qkqzixii
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