34,118 Hits in 14.4 sec

The Three-Dimensional User Interface [chapter]

Hou Wenjun
2008 Advances in Human Computer Interaction  
phones, PDA (Pocket PC) terminals spread, and so on, that the time of Pervasive Computing has arrived. Advances in Human-Computer Interaction 544 Currently the shortcomings of the WIMP  ...  At the same time, according to human-computer interaction strategy and research methods and conclusions of WIMP, it focus on desktop 3D UI, sums up some design principles of 3D UI.  ...  • Offer new different structures Advances in Human-Computer Interaction 546 3D seems to provide the possibility for representing many dimensions of information and meta-information  ... 
doi:10.5772/5910 fatcat:nt2jqmi6h5dslob5vra5xlrxbq

Benefits of Subliminal Feedback Loops in Human-Computer Interaction

Walter Ritter
2011 Advances in Human-Computer Interaction  
In this paper, we briefly present work in the fields of subliminal perception and affective computing, before we outline a new approach to add analog communication channels to the human-computer interaction  ...  A lot of efforts have been directed to enriching human-computer interaction to make the user experience more pleasing or efficient.  ...  Furthermore, could it be 2 Advances in Human-Computer Interaction that information already stored somewhere in our brain might be processed further and help us for example in the process of making decisions  ... 
doi:10.1155/2011/346492 fatcat:ueshddi455hzfbonznnsoghiia

Natural Language Processing: A Human-Computer Interaction Perspective [chapter]

Bill Manaris
1998 Advances in Computers  
Since natural language usually provides for effortless and effective communication in human-human interaction, its significance and potential in human-computer interaction should not be overlooked -either  ...  During this time, it has significantly contributed to the field of human-computer interaction in terms of theoretical results and practical applications.  ...  Slator is acknowledged for his contribution to an early outline -especially on the phases of NLP evolution; István Berkeley for discussions on philosophical and connectionist issues; and Eleni Efthimiou  ... 
doi:10.1016/s0065-2458(08)60665-8 fatcat:qkvovunv6bdqrn4wwuutmtwd6m

Interactive Language Learning through Speech-Enabled Virtual Scenarios

Hazel Morton, Nancie Gunson, Mervyn Jack
2012 Advances in Human-Computer Interaction  
In addition, recognition performance was better for these interactive scenarios.  ...  Within the speech interactive Computer-Assisted Language Learning (CALL) program, scenarios are presented in which learners interact with virtual characters in the target language using speech recognition  ...  Advances in Human-Computer Interaction 3 Virtual agents or animated agents are being increasingly used in computer user interfaces to offer a more personalised interaction between human and computer.  ... 
doi:10.1155/2012/389523 fatcat:d5wgaes2kfajjmsu3usmsriliu

Advances in Human-Protein Interaction - Interactive and Immersive Molecular Simulations [chapter]

Alex Tek, Matthieu Chavent, Marc Baaden, Olivier Delalande, Patrick Bourdot, Nicolas Ferey
2012 Protein-Protein Interactions - Computational and Experimental Tools  
With the recent advances in human computer interaction and the impressive increase of available computing power, the IMS approach allows a user to interact in 3D space in real time with a molecular simulation  ...  Similar projects proposing an interactive display for molecular simulations exist, such as the Java3D interface proposed in Knoll & Mirzaei (2003) and Vormoor (2001), or the Protein Interactive Theater  ...  Reality or advanced human-computer-interaction environment.  ... 
doi:10.5772/36568 fatcat:piy3kpfmmjf2xfmupn3umwg3am

A Text-Based Chat System Embodied with an Expressive Agent

Lamia Alam, Mohammed Moshiul Hoque
2017 Advances in Human-Computer Interaction  
Life-like characters are playing vital role in social computing by making human-computer interaction more easy and spontaneous.  ...  Nowadays, use of these characters to interact in online virtual environment has gained immense popularity.  ...  8 Advances in Human-Computer Interaction expressions and facial motion generated by the agents.  ... 
doi:10.1155/2017/8962762 fatcat:hhlve73b5bglhh4v42p42autha

Toward Advanced Social TV in a Cooperative Media Space

Tom Gross, Mirko Fetter, Thilo Paul-Stueve
2008 International Journal of Human-Computer Interaction  
Subsequently we introduce CoMeST and its components for support of social interaction and for natural interfaces.  ...  The Cooperative Media Space for Social TV (CoMeST) is a context-aware ubiquitous environment allowing natural interaction beyond traditional graphical user interfaces and supporting easy social interaction  ... 
doi:10.1080/10447310701821491 fatcat:3yuyravapjegrafrscmy37bvxu

The SEMAINE API: Towards a Standards-Based Framework for Building Emotion-Oriented Systems

Marc Schröder
2010 Advances in Human-Computer Interaction  
By encouraging and simplifying the use of standard representation formats, the framework aims to contribute to interoperability and reuse of system components in the research community.  ...  Three small example systems are described in detail to illustrate how integration between existing and new components is realised with minimal effort.  ...  For example, the EMotion FX SDK [23] is a character animation engine that supports animation designers to streamline the process of designing the graphical properties of games characters and include  ... 
doi:10.1155/2010/319406 fatcat:gi3tmaanxfcvxfqf2fgjtvc3mu

Liberating the Desktop

Tor-Magne Stien Hagen, Espen Skjelnes Johnsen, Daniel Stodle, John Markus Bjorndalen, Otto Anshus
2008 First International Conference on Advances in Computer-Human Interaction  
and interaction between a display-side and a compute-side in a visualization context can be performed by customizing one or both sides; (ii) Personal Computer (PC) -Personal Compute Resource (PCR) duality  ...  The data set is live in that it translates these requests into compute messages and forwards them to available NACs. Results of the computations are returned to the NADs for the final rendering.  ...  Acknowledgements This dissertation would not have been possible without the help and support of many people, to whom I am very grateful.  ... 
doi:10.1109/achi.2008.20 dblp:conf/achi/HagenJSBA08 fatcat:cixvgkq7xzbzdcjvnhpxr3dh4e

Designing a Human Machine Interface for Quality Assurance in Car Manufacturing: An Attempt to Address the "Functionality versus User Experience Contradiction" in Professional Production Environments

Nikolaj Borisov, Benjamin Weyers, Annette Kluge
2018 Advances in Human-Computer Interaction  
The major result showed that the new user interface design run on a smart phone is the most suitable setup for future interactive systems in car manufacturing.  ...  In the first phase, we investigated the working process empirically and developed a comprehensive and innovative user interface design, which addresses various types of interactive devices.  ...  For the instruction pictograms, we Advances in Human-Computer Interaction 7 used selective focus, orientation arrows, symbols, colours, and annotations to highlight the relevant components to be tested  ... 
doi:10.1155/2018/9502692 fatcat:5ashkqcj6jhgvcukqmbgx2xsiu

TransPrint: A Method for Fabricating Flexible Transparent Free-Form Displays

Walther Jensen, Ashley Colley, Jonna Häkkilä, Carlos Pinheiro, Markus Löchtefeld
2019 Advances in Human-Computer Interaction  
The displays are nonlight-emissive and only require power to switch state and support the integration of capacitive touch sensing for interactivity.  ...  We present instructions and best practices on how to design and assemble the displays and discuss the benefits and shortcomings of the TransPrint approach.  ...  Acknowledgments This project has received funding from the European Union's Horizon 2020 research and innovation programme under Grant Agreement no. 760973. Advances in Human-Computer Interaction  ... 
doi:10.1155/2019/1340182 fatcat:gtzy2i5a6zcy7milf2yqtzjxne

Proactive Agents to Assist Multimodal Explorative Learning of Astronomical Phenomena

Eva Tuominen, Marjatta Kangassalo, Pentti Hietala, Roope Raisamo, Kari Peltola
2008 Advances in Human-Computer Interaction  
The system is used as an exploration tool for children's spontaneous and question-driven explorations. High-level interaction and play are essential with environments for young children.  ...  We utilize haptic, auditive, and visual interaction. Haptic and auditory feedbacks make the system accessible to blind children.  ...  Acknowledgments We express our gratitude to the members of our research group and the children and their parents for participating in our pilot experiments.  ... 
doi:10.1155/2008/387076 fatcat:3sjeghdkm5ex7goha4dvcfzuzu

Applicability of a Single Depth Sensor in Real-Time 3D Clothes Simulation: Augmented Reality Virtual Dressing Room Using Kinect Sensor

Sasadara B. Adikari, Naleen C. Ganegoda, Ravinda G. N. Meegama, Indika L. Wanniarachchi
2020 Advances in Human-Computer Interaction  
This paper discusses the design and implementation of augmented reality "virtual dressing room" for real-time simulation of 3D clothes.  ...  The Unity3D game engine was incorporated for overlaying 3D clothes virtually on the user in real time.  ...  Acknowledgments e authors thank the Department of Physics, Faculty of Applied Sciences, University of Sri Jayewardenepura, Sri Lanka, for providing facilities for this study and providing funding under  ... 
doi:10.1155/2020/1314598 fatcat:ihkg6rzkybelxk7dsndnv4gugm

A Multimedia Courseware for Human Heart Anatomical and Functional Illustration

Shihab Hamad Khaleefah
2019 International Journal of Advanced Trends in Computer Science and Engineering  
Advances in computer science have provided unique opportunities to apply Interactive Multimedia (IMM) courseware to a wide variety of medical and health care functions.  ...  This paper describes the design of an IMM courseware for learning about Human Heart.  ...  ACKNOWLEDGEMENT This research is supported by Universiti Tun Hussein Onn Malaysia under TIER 1 Vot H237 and Ministry of Education Malaysia under the Fundamental Research Grant Scheme (FRGS) Vot K075.  ... 
doi:10.30534/ijatcse/2019/5081.62019 fatcat:2edt4dcjrrfmdkr26gjucdylx4

A systematic Approach to Human Motion Recognition using Deep Learning

2021 International Journal of Advanced Trends in Computer Science and Engineering  
The application of Human Motion Analysis (HMA) under Computer Vision (CV) is an emerging field which entails various applications such as gait analysis, behavioural cloning and animation of motion, intent  ...  In this paper, we propose a systematic approach to human motion recognition using software engineering, data analysis and deep learning algorithms.  ...  ., International Journal of Advanced Trends in Computer Science and Engineering, 10(3), May -June 2021, 1996 -2005  ... 
doi:10.30534/ijatcse/2021/711032021 fatcat:nyt2wks2cner7fpf72qkqzixii
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