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Barney Pell
1996 Computational intelligence  
The class includes the games of chess, checkers, noughts and crosses, Chinese-chess, and Shogi.  ...  from Chinook at the start of the game). program.g GnuChess is vastly superior to META-GAMER (at chess, of course!)  ... 
doi:10.1111/j.1467-8640.1996.tb00258.x fatcat:z6uvmpif3bad3j2luc4nb6tcbm

Strategy Generation and Evaluation for Meta-Game Playing

Barney Pell
2011 Künstliche Intelligenz  
Meta-Game Playing (Metagame) is a new paradigm for research in game-playing in which we design programs to take in the rules of unknown games and play those games without human assistance.  ...  To this end, we have defined a class based around the chess-like games, like Chess, Checkers, Chinese Chess, and Shogi.  ...  This problem is based around the class of symmetric chess-like games. The class includes the games of chess, draughts, noughts and crosses, Chinese-chess, and Shogi.  ... 
doi:10.1007/s13218-010-0082-7 fatcat:ngz2pwwy4bguvpgwditnvgzbfm

The Game Is Not over Yet—Go in the Post-AlphaGo Era

Attila Egri-Nagy, Antti Törmänen
2020 Philosophies  
The game of Go was the last great challenge for artificial intelligence in abstract board games.  ...  How compressible is Go knowledge? What is the computational complexity of a perfect player? How much energy is really needed to play the game optimally?  ...  This led to a common problem in knowledge-based systems, colloquially referred as the knowledge acquisition bottleneck.  ... 
doi:10.3390/philosophies5040037 fatcat:dsm72oixp5bdhcha7orgayrzuu

More than a Game: Sociological Theory from the Theories of Games

Benjamin DiCicco-Bloom, David R. Gibson
2010 Sociological theory  
In this article, we examine three games-chess, go, and (Texas hold 'em) poker-for sociological insights into contested social arenas such as markets, warfare, politics, and the professions.  ...  Then we show how a study of the three games advances the sociology of strategy by enriching ideas about skill, position, and strategic dilemma.  ...  Go: Rules and Emergents Go (the Japanese name for the ancient Chinese board game wei-ch'i) also features two players but is starkly different than chess.  ... 
doi:10.1111/j.1467-9558.2010.01377.x fatcat:jdy4erxpkfgx3c6bum27z7ruta

A Survey of Monte Carlo Tree Search Methods

Cameron B. Browne, Edward Powley, Daniel Whitehouse, Simon M. Lucas, Peter I. Cowling, Philipp Rohlfshagen, Stephen Tavener, Diego Perez, Spyridon Samothrakis, Simon Colton
2012 IEEE Transactions on Computational Intelligence and AI in Games  
A number of open research questions indicate that the field is ripe for future work.  ...  Ciancarini and Favini developed an MCTS-based Phantom Chess player [66] , [67] based on previous studies of Phantom Go (7.1.5).  ...  Pac-Man can take, 32 and a flat Monte Carlo approach for the endgame strategy was proposed by Tong and Sung [222] and Tong et al. [221] , based on path generation and path testing components.  ... 
doi:10.1109/tciaig.2012.2186810 fatcat:z2o6xdkkjvhf3k6hybw65o5r44

More than thirty years of ultimatum bargaining experiments: Motives, variations, and a survey of the recent literature

Werner Güth, Martin G. Kocher
2014 Journal of Economic Behavior and Organization  
We thank him for the nudge and David Bauder as well as Niklas Garnadt for excellent research assistance.  ...  Finally, we provide examples for open research questions and directions for future studies. * When Güth presented the more recent ultimatum-like experiments, Uri Gneezy suggested writing a survey of more  ...  There are lots of conceivable methodological innovations that could advance our knowledge of bargaining based on the ultimatum game.  ... 
doi:10.1016/j.jebo.2014.06.006 fatcat:i5jws5pdxresflc4qeccde7efq

(PDF/eBook) Deconstructing Time, 3rd Edition: Illustrated Essay-blogs About the Human Experience of Time

Rick Doble
2017 Figshare  
Individual blog articles were also published separately for the academic community as PDF documents at and and have recorded over 2000 views and downloads.  ...  Furthermore it allows us to take control, to plan for the future based on our knowledge of the past.  ...  The design of these mechanical clocks, a huge technological advance for the age, was largely based on Ptolemy's geometry.  ... 
doi:10.6084/m9.figshare.5160994.v1 fatcat:l3kubvw7szbjnms5dyefmpksuu

Improving Students' Learning With Effective Learning Techniques

John Dunlosky, Katherine A. Rawson, Elizabeth J. Marsh, Mitchell J. Nathan, Daniel T. Willingham
2013 Psychological Science in the Public Interest  
Student characteristics include variables such as age, ability, and level of prior knowledge. Materials vary from simple concepts to mathematical problems to complicated science texts.  ...  We attempted to provide thorough reviews for each technique, so this monograph is rather lengthy. However, we also wrote the monograph in a modular fashion, so it is easy to use.  ...  Thanks also to Robert Goldstone, Detlev Leutner, and Doug Rohrer for providing details of their research, and to Melissa Bishop and Cindy Widuck for technical support.  ... 
doi:10.1177/1529100612453266 pmid:26173288 fatcat:2jzx4m75qbgvvoc7ujjjljcjzq

\ An International Journal of Computing and Informatics

' "
Acknowledgements The authors wish to thank James McHugh for his many valuable insights. Special thanks go to Selma Aganovic  ...  Chess 1: Detect illegal positions in King-Rook-King chess endgame given only the coordinates of pieces.  ...  Chess 2: Detect illegal positions in King-Rook-King chess endgame given the relations such as "same rank", "neighbour file", etc.  ... 

Horizons of enchantment: essays in the American imaginary

2012 ChoiceReviews  
For a complete list of books available in this series, see  ...  To advance a truly comparativist understanding of this scholarly endeavor, Dartmouth College Press welcomes monographs from scholars both inside and outside the United States.  ...  He gave me a quite serious look and said matter-of-factly: "Well, you have to go where your advancement is," adding that for his own advancement, he had spent several years in Alaska.  ... 
doi:10.5860/choice.49-3132 fatcat:g5ufejimlnfjhnnvsap42mm2yy

Finding our way: On the sharing and reuse of animal telemetry data in Australasia

Hamish A. Campbell, Hawthorne L. Beyer, Todd E. Dennis, Ross G. Dwyer, James D. Forester, Yusuke Fukuda, Catherine Lynch, Mark A. Hindell, Norbert Menke, Juan M. Morales, Craig Richardson, Essie Rodgers (+3 others)
2015 Science of the Total Environment  
As such, this volume is intended to offer a new administration useful intellectual capital on which to draw in developing a new direction and course for America.  ...  Cover Image Compass Pointing to North America on a Map © Comstock Select/Corbis Acknowledgements the editors would like to thank the scholars who contributed their time and effort to writing chapters for  ...  The Chinese military has made significant progress in both areas and continues to advance.  ... 
doi:10.1016/j.scitotenv.2015.01.089 pmid:25669144 fatcat:6d6hd3rl3navhjxv5d45jdoniq

Institutional, Technological, and Strategic Factors in the Global Integrated-Circuit Industry: The Persistence of Organizational Forms [chapter]

David T. Methé
Struggles for Survival  
This is because the knowledge bases for innovation have multiplied around the world.  ...  The activities of these consortia and the firms themselves have been to develop vectors that have multiplied the knowledge bases for semiconductor innovation around the world.  ... 
doi:10.1007/4-431-28916-x_5 fatcat:laeki3hmhvc3nf7g7xhl6eceyi

Outcome Prediction and Hierarchical Models in Real-Time Strategy Games

Adrian M Stanescu
For many years, traditional boardgames such as Chess, Checkers or Go have been the standard environments to test new Artificial Intelligence (AI) algorithms for achieving robust game-playing agents capable  ...  This makes it suitable for search-based approaches that need a forward model to advance or predict the next state after executing a certain action.  ...  This system is based on a declarative knowledge representation paradigm, and thus domain specific knowledge can easily be encoded for any given adversarial environment.  ... 
doi:10.7939/r3-rb0t-4v23 fatcat:wwncwgekbjbd5e6illxhoybrcm

Legal drama and popularization: a macro and micro-linguistic analysis of the genre [article]

Adriano Laudisio
You're fishing for a mistrial here, and you won't get it. You'll lose this motion, and I'll be right back here to judge this case. Alicia: We understand that.  ...  We move for a hearing into your bias against Mr. Gardner and our client. Harvey: But Stensland already presented it to the board. Mike: Right, but Stensland isn't CEO.  ...  (We didn't win a single motion; what's our endgame?)  ... 
doi:10.6093/unina/fedoa/11108 fatcat:4dj6cliwprai3k23ffmfey4nqm

On propositionalization for knowledge discovery in relational databases [article]

Mark-André Krogel, Universitäts- Und Landesbibliothek Sachsen-Anhalt, Martin-Luther Universität
Some of the learning problems are benchmarks from machine learning that have been in use for more than 20 years, others are based on more recent real-life data, which were made available for competitions  ...  Propositionalization is a process that leads from relational data and background knowledge to a single-table representation thereof, which serves as the input to widespread systems for knowledge discovery  ...  B.2 Chess: KRK.illegal The King-Rook-King (KRK) problem of classifying chess endgame situations is one of the ILP standard problems and was originally used for investigations with the system Golem [89  ... 
doi:10.25673/4624 fatcat:hht32ech7vgbbb7asist4meuty
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