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To A Dynamic Update Of The Sleipner CO2 Storage Geological Model Using 4d Seismic Data

Alexandre Fornel, Audrey Estublier
2013 Energy Procedia  
A new methodology has been developed for history matching seismic impedances from 3D reservoir fluid flow and petro-elastic simulations with those obtained by 4D (time-lapse) seismic inversion.  ...  To reduce differences between simulation and observation, an optimization process updates a set of chosen uncertain model parameters to at least obtain an optimal model that provides simulation results  ...  The success of the CO2ReMoVe project depends to a large degree on the accessibility of the storage sites and associated data, we thank Statoil for their strong collaboration.  ... 
doi:10.1016/j.egypro.2013.06.401 fatcat:dltcr3rfavhbdmsfo6lstvitf4

Clustering method for fast deformation with constraints

Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum
2005 Proceedings of the 2005 ACM symposium on Solid and physical modeling - SPM '05  
The deformation of the object is physically modeled using a linear elasticity model with a displacement based finite elements method, yielding a linear system at each time step of simulation.  ...  We present a fast deformation method for flexible objects.  ...  Acknowledgments This project is supported in partial by 973 Program of China under Grant No.2002CB312102, and NSFC under Grant No.60021201 and No.60033010.  ... 
doi:10.1145/1060244.1060269 dblp:conf/sma/HuangLBGS05 fatcat:27qaw4ivcbfqpjnbxjvtf34upu

Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects [article]

Nadia Magnenat-Thalmann, Ugo Bonanni, P. Volino, L. Assassi
2009 Workshop on Virtual Reality Interactions and Physical Simulations  
In spite of the impressive advancements achieved during the last years in the domain of interactive physically based simulation, the real-time animation of complex deformable objects still represents a  ...  We focus on the contribution of physical parameters in the real-time simulation of 1D rods, 2D surfaces and 3D volumes, taking as examples hair, cloth and soft tissues.  ...  Different models have been used to simulate the behavior of hair. A comprehensive survey on hair styling, simulation and rendering has been given by [WBK * 07].  ... 
doi:10.2312/pe/vriphys/vriphys09/039-047 dblp:conf/vriphys/Magnenat-ThalmannBVA09 fatcat:q4p5r5kga5ddjg7sigd457e2ji

Real-time simulation of elastic objects in Virtual Environments using finite element method and precomputed Green's functions [article]

Igor Nikitin, Lialia Nikitina, Pavel Frolov, Gernot Goebbels, Martin Göbel
2002 ICAT-EGVE 2014 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments  
In this paper we present a prototype of a system for the simulation of elastic objects in Virtual Environments (VE) under real-time conditions.  ...  Simulation of an object's elastic deformation is an important feature in applications where three-dimensional object behavior is explored.  ...  We also wish to acknowledge the support of the National Science Foundation (IIS-9980166 & ACI-0083609), Office of Naval Research (ONR N00014-00-1-0281) and Defense Advance Research Projects Administration  ... 
doi:10.2312/egve/egve02/047-052 fatcat:swxggfixpnek7or5w4pbk2f6f4

A 3D discrete model of the diaphragm and human trunk

Emmanuel Promayon, Pierre Baconnier, L. Boudin, C. Grandmont, Y. Maday, B. Maury, B. Sapoval, J.F. Gerbeau
2008 ESAIM: Proceedings and Surveys  
A simple notion of force generated by a linear actuator allows the model to create forces on each particle by way of a geometrical attractor.  ...  In this paper, a 3D discrete model is presented to model the movements of the trunk during breathing. In this model, objects are represented by physical particles on their contours.  ...  Similowski for suggesting the simulation of the hemidiaphragm paralysis.  ... 
doi:10.1051/proc:082305 fatcat:72cgt5tu4rhstiugfz72epesrq

ArtDefo

Doug L. James, Dinesh K. Pai
1999 Proceedings of the 26th annual conference on Computer graphics and interactive techniques - SIGGRAPH '99  
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction.  ...  In addition, we show how to exploit the coherence of typical interactions to achieve low latency; the boundary formulation lends itself well to a fast update method when a few boundary conditions change  ...  Conclusions We have described a fast method for simulating linear elastic deformable objects in interactive applications.  ... 
doi:10.1145/311535.311542 dblp:conf/siggraph/JamesP99 fatcat:tejbxwxq3fdc5fwpmvnfpg4egu

Real-Time Simulation of Flexible Materials in Avango Virtual Environment Framework [article]

Stanislav Klimenko, Lialia Nikitina, Igor Nikitin
2003 Eurographics State of the Art Reports  
This paper describes a system for real-time simulation of linear elastic deformations of volumetric objects in Virtual Environments, implemented in Avango VE Framework 1.  ...  The approach makes use of the methods of Finite and Boundary Elements and precomputed Green's functions, and supports real-time interactive deformations of large elastic models, containing more than 10,000  ...  The survey paper 3 describes much of the previous work on the modeling of deformable objects.  ... 
doi:10.2312/egsl.20031082 fatcat:sobdrlxwgrhjdegjeoisyo6wpy

Robust real-time deformation of incompressible surface meshes

R. Diziol, J. Bender, D. Bayer
2011 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation - SCA '11  
The elasticity of the objects is robustly simulated with a geometrically motivated shape matching approach which is extended by a fast summation technique for arbitrary triangle meshes suitable for an  ...  Our volume constraint is not limited to the shape matching method and can be used with any method simulating the elasticity of an object.  ...  The duck model is provided courtesy of Marco Attene by the AIM@SHAPE Shape Repository.  ... 
doi:10.1145/2019406.2019438 fatcat:vv65hlmsvbdu3k6pdbbmut3f6u

Fast Cloth Animation on Walking Avatars

T. Vassilev, B. Spanlang, Y. Chrysanthou
2001 Computer graphics forum (Print)  
This paper describes a fast technique for animating clothing on walking humans.  ...  As a result the approach is very fast and makes it possible to produce animation at a rate of three to four frames per second.  ...  Collision detection Collision detection is one of the crucial parts in fast cloth simulation.  ... 
doi:10.1111/1467-8659.00518 fatcat:4jrd7c4mfbcd5g4dld2ikekkte

Position-based simulation of continuous materials

Jan Bender, Dan Koschier, Patrick Charrier, Daniel Weber
2014 Computers & graphics  
This combination of a continuum-based formulation with a position-based method enables us to keep the simulation algorithm stable, fast and controllable while providing the ability to simulate complex  ...  We introduce a novel fast and robust simulation method for deformable solids that supports complex physical effects like lateral contraction, anisotropy or elastoplasticity.  ...  Acknowledgments The work of the authors was supported by the 'Excellence Initiative' of the German Federal and State Governments and the Graduate School CE at TU Darmstadt.  ... 
doi:10.1016/j.cag.2014.07.004 fatcat:7xpt4oqa4fbzdiu2yfklzwm27e

Modeling, learning, perception, and control methods for deformable object manipulation

Hang Yin, Anastasia Varava, Danica Kragic
2021 Science Robotics  
of deformable objects.  ...  Perceiving and handling deformable objects is an integral part of everyday life for humans.  ...  Perception Estimating the state of a single deformable object, given a known model, has been addressed with the advent of fast simulators and depth sensors (22, 35) .  ... 
doi:10.1126/scirobotics.abd8803 pmid:34043538 fatcat:3q54vpiprrcsnpffmbduj3fjrm

Real-Time Simulation of Flexible Materials in Avango Virtual Environment Framework [article]

Stanislav Klimenko, Lialia Nikitina, Igor Nikitin
2003 Eurographics State of the Art Reports  
his paper describes a system for real-time simulation of linear elastic deformations of volumetric objects in Virtual Environments, implemented in Avango VE Framework 1.  ...  The approach makes use of the methods of Finite and Boundary Elements and precomputed Greens functions, and supports real-time interactive deformations of large elastic models, containing more than 10,000  ...  The survey paper 3 describes much of the previous work on the modeling of deformable objects.  ... 
doi:10.2312/egs.20031035 fatcat:swsumykgarc3bcn2u3ks3nj2em

Pulsed neutron gamma-ray logging in archaeological site survey

A Miceli, G Festa, G Gorini, R Senesi, C Andreani
2013 Measurement science and technology  
An archaeological survey method based on neutron gamma-ray logging is described.  ...  The method relies on the measurement of capture gamma radiation induced by neutron irradiation from a pulsed generator.  ...  Acknowledgments Computing resources of the Science and Technology Facilities Council's e-Science facility were used in this research.  ... 
doi:10.1088/0957-0233/24/12/125903 fatcat:7tkoewmur5cvvnqvshg7ozdo24

Corrosion Assessment of Aging Drinking Water Pipes by Impact Elastic-Wave Method

Yasuo Kobayashi, Yusuke Takahashi, Toshiro Kamada, Akira Koizumi, Masahiro Fujiwara
2010 Water practice and technology  
In addition, it also showed that it is possible to discriminate the thickness reduction of approximately one mm.  ...  In the study of the Impact Elastic-Wave Method, elastic-waves were applied to cast iron pipes whose external surfaces were in various states of corrosion (pitting, partial, uniform, etc.); the frequency  ...  a result of the survey, this paper discusses the Impact Elastic-Wave Method.  ... 
doi:10.2166/wpt.2010.052 fatcat:clyv6i3ucrgn3mfnjmw7m6pwhm

A homogenization method for nonlinear inhomogeneous elastic materials

Jing Zhao, Fei Zhu, Liyou Xu, Yong Tang, Sheng Li
2021 Virtual Reality & Intelligent Hardware  
Fast simulation techniques are strongly favored in computer graphics, especially for the nonlinear inhomogeneous elastic materials.  ...  Methods: In this paper, we have proposed a homogenization method for the efficient simulation of nonlinear inhomogeneous elastic materials.  ...  In this section, we focus on previous research closest to ours on fast simulation techniques and the simulation of inhomogeneous materials.  ... 
doi:10.1016/j.vrih.2021.01.002 doaj:6bc629b70f844e578255074c1c00e12f fatcat:d275su3fqbddbpe7t4psfjehke
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