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Human-Robot Interaction in Rehabilitation and Assistance: a Review

Abolfazl Mohebbi
2020 Current Robotics Reports  
Summary A review of recent research and development efforts on human-robot interaction in assistive and rehabilitation robotics is presented in this paper.  ...  This paper reflects on the human-robot interaction perspective in rehabilitation and assistive robotics and reports on current issues and developments in the field.  ...  Human-robot interaction plays a crucial role in effectively incorporating robots in assistance and rehabilitation scenarios.  ... 
doi:10.1007/s43154-020-00015-4 fatcat:t6vkv6iic5apxcvt7qvlqwoxjq

SwarmPaint: Human-Swarm Interaction for Trajectory Generation and Formation Control by DNN-based Gesture Interface [article]

Valerii Serpiva, Ekaterina Karmanova, Aleksey Fedoseev, Stepan Perminov, Dzmitry Tsetserukou
2021 arXiv   pre-print
Teleoperation tasks with multi-agent systems have a high potential in supporting human-swarm collaborative teams in exploration and rescue operations.  ...  We propose a novel human-swarm interaction system, allowing the user to control swarm position and formation by either direct hand motion or by trajectory drawing with a hand gesture interface based on  ...  A multichannel robotic system for human-drone swarm interaction in augmented reality is presented in Chen et al. [20] .  ... 
arXiv:2106.14698v1 fatcat:7ku26hejlvaibcuogw74boqqau


Bogdan Nedić
2019 Proceedings on Engineering Sciences  
The last two decades have seen a dramatic shift in use of technology to drive improvements in manufacturing operations.  ...  The application of advanced technologies in manufacturing such as nanotechnology, cloud computing, the Internet of Things (IoT) are changing the face of manufacturing in ways unimaginable a few decades  ...  data over a network without requiring human-to-human or human-to-computer interaction. 3.  ... 
doi:10.24874/pes01.02.041 fatcat:lbm4cj6sondo7m3p5gt5a6dsle

Converging Robotic Technologies in Targeted Neural Rehabilitation: A Review of Emerging Solutions and Challenges

Kostas Nizamis, Alkinoos Athanasiou, Sofia Almpani, Christos Dimitrousis, Alexander Astaras
2021 Sensors  
In addition, developments in robot-assisted rehabilitation may enhance motor learning and generate movement repetitions by decoding the brain activity of patients during therapy.  ...  New approaches attempt to partially overcome long-term disability caused by spinal cord injury, using either invasive bridging technologies or noninvasive human–machine interfaces.  ...  Another important task for robotic systems that interact with humans is natural language understanding (NLU), in which a human operator commands the robot through natural language.  ... 
doi:10.3390/s21062084 pmid:33809721 pmcid:PMC8002299 fatcat:jv3tjm3w2nh2xhhlymbk7lmm5i

2021 Index IEEE Transactions on Medical Robotics and Bionics Vol. 3

2021 IEEE Transactions on Medical Robotics and Bionics  
., A Deep Learn- Augmented reality ing Model for Automated Classification of Intraoperative Continuous EMG; Autonomous Planning and Intraoperative Augmented Reality Navigation for  ...  Kunz, C., +, TMRB Aug. 2021 738-749 Zhang, J., Wang, Y., Liu, T., Yang, K., and Jin, H., A Flexible Ultrasound Scan- Integrated Augmented Reality Feedback for Cochlear Implant Surgery ning System  ... 
doi:10.1109/tmrb.2021.3133152 fatcat:vjndvdpcwbduviqg7zspday6c4

Assembling a Swarm Navigation System: Communication, Localization, Sensing and Control

Siwei Zhang, Robert Pohlmann, Emanuel Staudinger, Armin Dammann
2021 2021 IEEE 18th Annual Consumer Communications & Networking Conference (CCNC)  
Autonomous robotic swarms have attracted increasing attention in recent years due to their enormous, principally unlimited, capability expansion from single robot systems.  ...  A communication system, as the 'glue' in a swarm, plays an essential role that goes beyond conventional data exchange into localization, sensing, control, etc.  ...  ACKNOWLEDGMENT Part of the presented research has been supported by the Helmholtz Association project ARCHES (contract number ZT-0033) and the German Aerospace Center (DLR) project Swarm-Navigation.  ... 
doi:10.1109/ccnc49032.2021.9369547 fatcat:szzwbvcctfbapp4zcb6rcwr2xu

Attendee List

2020 2020 International Conference on Electrical, Communication, and Computer Engineering (ICECCE)  
in Robotics by using the LabVIEW Instrumentation and Pounder Theory Romania Adrian Olaru 382 An Augmented Reality-based software architecture to support Military Situational Awareness Argentina  ...  through I-V Curve Analysis Lebanon Batoul Zbib 192 FPGA Based Hierarchical Fuzzy System Iraq Mohammed Al-Ibadi 193 A Robot Continuum Arm Inspired by the Human Upper Limb: The Pronation and  ... 
doi:10.1109/icecce49384.2020.9179198 fatcat:ryry4suqzrfh3ch2v3veh4z6ei

Paper Titles

2019 2019 IEEE 8th Global Conference on Consumer Electronics (GCCE)  
in 5G Using Deep Reinforcement Learning Proposal of the Interactive Robot' Eyes to Realize Eye Contact Between Human and a Robot Proposal to Make IoT (ECHONE Lite) Devices "Human Behavior Sensors for  ...  Detailed Evaluation of a Wind Noise Reduction Method Using DNN for 3D Audio Navigation System Audio Augmented Reality for Bicycles Detection of Bending Motion at Waist of Kitchen Workers by Using a Single  ... 
doi:10.1109/gcce46687.2019.9015409 fatcat:6k3r6jixrvglrkrkzek636gb54

Evaluation of an Information Flow Gain Algorithm for Microsensor Information Flow in Limber Motor Rehabilitation

Naiqiao Ning, Yong Tang, Wei Wang
2021 Complexity  
The support vector machine is used to classify the myoelectric signals and optimize the parameters in the support vector machine using the grid search method and particle swarm optimization algorithm and  ...  By analysing and processing the surface EMG signals, we can grasp the human muscle movement state and identify the human upper limb movement intention.  ...  with the fourthorder augmented reality model coefficients, were used to form a feature vector that mixed multiple parameters [14] .  ... 
doi:10.1155/2021/6638038 fatcat:f7vrbe74ofe5po4n5zi7bgsqwa

WhoLoDancE: Deliverable 1.1 - State of the art survey

Katerina El Raheb, Aristotelis Kasomoulis, Akrivi Katifori
2016 Zenodo  
Part A presents the recent advancements in dance education in relation to general contemporary learning approaches, and discusses the most significant of these models, as well as the potential benefits  ...  The main objectives of this work package are: a) to deliver a user-oriented approach through understanding the domain of dance education in relation to ICT, b) to elicit the technical requirements of learning  ...  Mirror-based augmented reality offers unique opportunities for interaction.  ... 
doi:10.5281/zenodo.1041928 fatcat:j7tejqqqvrf5jgnk2vkeea2g6y

Conference Guide [Front matter]

2020 2020 16th International Conference on Control, Automation, Robotics and Vision (ICARCV)  
Speech-driven gesture generation is important in order to enable a social robot to exhibit social cues and conduct a successful human-robot interaction.  ...  This paper proposes a system that enables robots to understand human pose and execute given command.  ...  Security of consensus control is of key significance in multi-agent systems.  ... 
doi:10.1109/icarcv50220.2020.9305477 fatcat:4h7gpoj7ljgsrlkjoyw3qcfzxi

Snake Robots for Surgical Applications: A Review

Jenna Seetohul, Mahmood Shafiee
2022 Robotics  
A wide range of robots have been analysed, such as the i²Snake robot, inspiring the use of force and position feedback, visual servoing and augmented reality (AR).  ...  Although substantial advancements have been achieved in robot-assisted surgery, the blueprint to existing snake robotics predominantly focuses on the preliminary structural design, control, and humanrobot  ...  Virtual Reality Systems in Surgery The main aim of VR-assisted surgery is to create a realistic scenario of snake robot interventions through hand gestures, voice commands, gaze interactions and object  ... 
doi:10.3390/robotics11030057 fatcat:vgpup2mp2vg65ikna66z4vzzsa

Interoperability Among Unmanned Maritime Vehicles: Review and First In-field Experimentation

Riccardo Costanzi, Davide Fenucci, Vincenzo Manzari, Michele Micheli, Luca Morlando, Daniele Terracciano, Andrea Caiti, Mirko Stifani, Alessandra Tesei
2020 Frontiers in Robotics and AI  
A perspective for the interoperability in marine robotics missions emerges in the paper, through a discussion of current capabilities, in-field experience and future advanced technologies unique to UMVs  ...  In the long-term, a clear interoperability framework between unmanned systems, human operators, and legacy platforms will be crucial for effective joint operations planning and execution.  ...  The paper sets out the importance of exploiting Augmented Reality and haptic feedback to deliver immersive simulation in a natural way to the human operator who is working with autonomous systems.  ... 
doi:10.3389/frobt.2020.00091 pmid:33501258 pmcid:PMC7805912 fatcat:brkwnl6bufd2vgqj3hgnoh2k7m

Animals in Virtual Environments

Hemal Naik, Renaud Bastien, Nassir Navab, Iain D. Couzin
2020 IEEE Transactions on Visualization and Computer Graphics  
The core idea in an XR (VR/MR/AR) application is to digitally stimulate one or more sensory systems (e.g. visual, auditory, olfactory) of the human user in an interactive way to achieve an immersive experience  ...  VE for animals is becoming a widely used application of XR technology but such applications have not previously been reported in the technical literature related to XR.  ...  Introducing new concepts of XR Spatial Augmented Reality (SAR) applications are not fully explored in animal behavior experiments.  ... 
doi:10.1109/tvcg.2020.2973063 pmid:32070970 fatcat:x7d567j32ja4fo3fvlk4u7e6ra

ConVRgence (VRIC) Virtual Reality International Conference Proceedings

Simon Richir
2019 International Journal of Virtual Reality  
It consists of proposing an experience in which users interact with a computer system they believe it is autonomous, but which is in fact controlled by a human.  ...  REFERENCES CCS CONCEPTS • Human-centered computing → Interactive systems and tools; Virtual reality; • Software and its engineering → Interactive games; Software creation and management; KEYWORDS Props  ... 
doi:10.20870/ijvr.2019..0.2920 fatcat:rzbvdg34q5aj7mpgnedsofd4ze
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