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Student teamwork: A capstone course in game programming
2007
Conference proceedings - Frontiers in Education Conference
Institutions have addressed these issues in a number of ways. Cal Poly Pomona's CS department created a one-term ten-week project course in game programming offered during spring 2006. ...
The final deliverable for each team was a CD which included a working 3D game and all design documentation (i.e. UML diagrams, source code, etc). ...
The framework was developed in 2001 to aid institutions in creating game-related courses, programs, and degrees. ...
doi:10.1109/fie.2007.4417905
fatcat:bwi2hui2rnaclh7inw7lucqmcy
A Study on Developing TGF(Tutoring Game in Flipped Learning) for Game Programming Course
게임프로그래밍 수업을 위한 플립드 러닝 환경에서 피어튜터링에 관한 연구
2015
Journal of Korea Game Society
게임프로그래밍 수업을 위한 플립드 러닝 환경에서 피어튜터링에 관한 연구
This paper designs a peer tutoring in Flipped Learning environments for effective game programming(TGF), suggests a result of survey and a lesson learned from game programming in terms of students' and ...
The TGF is more effective than the traditional classroom to achieve the learning goals of game programming course. ...
programming
language C
C programming practice in
teams
3
F u n c t i o n
C standard function, API,
hungarian notation , Peer
group team building
4
Basic structure
of the game
game framework ...
doi:10.7583/jkgs.2015.15.1.125
fatcat:gupli5sjmvft3go3dqht5v5l5a
Building a Serious Game to Teach Secure Coding in Introductory Programming Courses
[article]
2012
Eurographics State of the Art Reports
(IA) concepts across a range of introductory computing courses. ...
The IA Game is a role-playing serious game (RPG) in which the student travels through seven computer techno-inspired environments (IA concept rooms); in each environment he/she learns a different IA concept ...
Acknowledgements This research is supported by the National Science Foundation (NSF) -CCLI program, award #0622900 (Aug. 2010 -Dec. 2013). ...
doi:10.2312/conf/eg2012/education/033-040
fatcat:bzqirtvniffwvdwzrxrwge7vje
The Effectiveness of a Fully Gamified Programming Course after Combining with Serious Games
2020
Acta Didactica Napocensia
After examining our registered users' progress in the courses, we tried to increase the effectiveness of the courses (C+, C# and Java) with developing educational game programs that cannot only foster ...
Our online programming language courses have been developed for youngsters who are interested in computer programming. ...
There are numerous games types that can enhance the effectiveness of a programming course. ...
doi:10.24193/adn.13.1.7
fatcat:mvbowy4c25bdhlkaismdlqe2xm
Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course
2019
Informatics in Education. An International Journal
This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. ...
Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. ...
Theodoraki and xinogalos (2014) introduced arcade games as a means for learning programming in an undergraduate programming course. ...
doi:10.15388/infedu.2019.17
fatcat:tsnm3pfyarbafdam7rfby7vbee
Introductory programming courses and computer games
2009
Proceedings of the 40th ACM technical symposium on Computer science education - SIGCSE '09
This panel presents four recent approaches at integrating computer gaming into introductory programming courses. ...
Programming games in computer science (CS) classes creates high levels of excitement and motivation [1] . ...
Introductory programming courses, games, assignments. Mark Lewis: At Trinity we have developed a 2-D game infrastructure that we use in our second semester course [4] . ...
doi:10.1145/1508865.1508943
dblp:conf/sigcse/LewisLPSW09
fatcat:bdmu4bybcbatnk4bdglv3xdx7q
Work in progress — Using a computer gaming strategy to facilitate undergraduates' learning in a computer programming course: An experimental study
2011
2011 Frontiers in Education Conference (FIE)
This study implemented and evaluated an educational computer game as a supplemental instructional method in a fundamental computer programming course. ...
Twenty undergraduates who enrolled in a fundamental computer programming course for non-computer science majors participated in the study. ...
course. ...
doi:10.1109/fie.2011.6142944
dblp:conf/fie/YehC11
fatcat:jx4pw4cln5eodngrbm4wiqdgba
The Curriculum Integration of a course of 'Introduction to Programming Logic' with a Serious Game -Colobot
2018
International Journal of Social Science and Humanity
way to teach programming logic with a serious game. ...
An engaging medium to accomplish that would be the use of a serious game to facilitate the teaching of programming logic. ...
Colobot provides a The Curriculum Integration of a course of 'Introduction to Programming Logic' with a Serious Game -Colobot programming environment, as in Fig. 1 . ...
doi:10.18178/ijssh.2018.v9.974
fatcat:22rn2i3szrggtamxmexrwqe52m
An exploration of interrelationships among presence indicators of a community of inquiry in a 3D game-like environment for high school programming courses
2016
Interactive Learning Environments
Eighty-one (81) high school students participated voluntarily in several programming courses, which were held in a 3D game-like environment underpinned by Papert's theory of Constructionism. ...
This study had a threefold purpose to present: (a) a rationale behind the utilization of Open Sim and Scratch4OS for learning basic programming concepts via a 3D multi-user game-like environment, (b) an ...
virtual community of inquiry that is held in a 3D multiuser game-like environment for high school introductory programming courses? ...
doi:10.1080/10494820.2015.1127819
fatcat:ubcca3wa4zeslbpk22mkya6c5y
Utilizing a Serious Game via Open Sim Standalone Server and Scratch4OS for Introductory Programming Courses in Secondary Education: Their Effect on Student Engagement
2014
2014 IEEE 14th International Conference on Advanced Learning Technologies
This study suggests a constructionist-learning framework to amplify students' engagement in introductory programming courses via a serious game that was held in Open Sim standalone server integrated with ...
Fifty five (n=55) voluntary students from three different High schools have participated and experienced in Co.Co.I.A., a 3D mindtrap puzzle game. ...
programming courses. ...
doi:10.1109/icalt.2014.203
dblp:conf/icalt/PellasKGMK14
fatcat:mxoamochjndcfpjhvnal7256su
Engagement
2009
Proceedings of the 40th ACM technical symposium on Computer science education - SIGCSE '09
To increase motivation of students and improve retention, many programs have begun using gaming in their introductory courses, as upper level electives, or as separate degree programs. ...
The authors review the current use of gaming within curriculums and analyze the content of game development degree programs. ...
Parberry [26] offers a senior level capstone course that involves designing and implementing a game. ...
doi:10.1145/1508865.1508990
dblp:conf/sigcse/MorrisonP09
fatcat:jagvnuczqva4vetmezd7aup6e4
Growing a computer science program with a focus on game development
2013
Proceeding of the 44th ACM technical symposium on Computer science education - SIGCSE '13
A comprehensive undergraduate curriculum in computer game development is described. The program was created as a set of elective courses in the context of a traditional computer science (CS) degree. ...
To do so effectively the department needed to offer a unique program. ...
As a result, not all students entering the game programming courses were familiar with the content creation tools. ...
doi:10.1145/2445196.2445362
dblp:conf/sigcse/RodenL13
fatcat:xptg55eherc33bvbpowdahrune
Operating a computer science game degree program
2008
Proceedings of the 3rd international conference on Game development in computer science education - GDCSE '08
The USC Department of Computer Science is in its second year of operating its BS in Computer Science (Games) and MS in Computer Science (Game Development) degree programs. ...
In this paper, we share our lessons learned, some detail on our courses and processes, as well as detail on our impact on recruitment and retention for the Computer Science undergraduate degree program ...
Victor Lacour contributed enormously to the creation of this degree program and has operated both the Serious game research course structure and Final Game Projects sequence from the start. ...
doi:10.1145/1463673.1463688
dblp:conf/fdg/ZydaLS08
fatcat:5rfyuwctmvaddosjembzhexvcy
Entertaining Education – Using Games-Based and Service-Oriented Learning to Improve STEM Education
[chapter]
2009
Lecture Notes in Computer Science
The experience of the authors with the initial offering of a games-based introductory programming course is also explained, along with the initial assessment of results from the experience. ...
In situating the curriculum within the current degree programs, games-based versions of existing courses are also being offered. ...
serve our non-majors, our school began offering a games-based flavour of our introduction to programming course in the Fall of 2008. ...
doi:10.1007/978-3-642-11245-4_7
fatcat:gvl35guosjc6xdvcp77voatfey
Entertaining Education – Using Games-Based and Service-Oriented Learning to Improve STEM Education
[chapter]
2009
Lecture Notes in Computer Science
The experience of the authors with the initial offering of a games-based introductory programming course is also explained, along with the initial assessment of results from the experience. ...
In situating the curriculum within the current degree programs, games-based versions of existing courses are also being offered. ...
serve our non-majors, our school began offering a games-based flavour of our introduction to programming course in the Fall of 2008. ...
doi:10.1007/978-3-642-03364-3_36
fatcat:wyqmqbzoxzbp3manvy23rcghw4
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