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A framework for providing adaptive sports video to mobile devices

Cunxun Zang, Qingshan Liu, Xiaofeng Tong, Hanqing Lu
2006 Proceedings of the 2nd international conference on Mobile multimedia communications - MobiMedia '06  
In this paper, we present a novel framework that serves adaptive sports video to mobile users.  ...  Our framework combines contentbased sports highlights extraction and quality-domain video compression technologies in video server, capable of reducing wireless bandwidth consumption more effectively.  ...  CONCLUSIONS This paper presents a novel framework that serves adaptive sports video to mobile users.  ... 
doi:10.1145/1374296.1374337 dblp:conf/mobimedia/ZangLTL06 fatcat:mxkpwjt2yfd4ze4vefgmgafwne

Mobile Computing with MPEG-21 [chapter]

Marios C. Angelides, Anastasis A. Sofokleous, Christos N. Schizas
2005 Lecture Notes in Computer Science  
In this paper, we present an MPEG-21 middleware design for dynamic content adaptation and we demonstrate a true mobile multimedia client that is able to communicate information about device and network  ...  characteristics and provide the necessary tools for the configuration of user preferences.  ...  In addition we present a true multimedia client for mobile devices that uses the current MPEG-21 framework for acquiring the dynamically adapted content.  ... 
doi:10.1007/11596042_58 fatcat:2ot4vilgpnhmjnc2jbofxnjhay

Exploiting spatio-temporal characteristics of human vision for mobile video applications

Rashad Jillani, Hari Kalva, Andrew G. Tescher
2008 Applications of Digital Image Processing XXXI  
Our experimental results indicate that the adaptation process that is cognizant of video content and user preferences can produce better perceptual quality video for mobile devices.  ...  Recent advances in processor and wireless networking technology are producing a new class of multimedia applications (e.g. video streaming) for mobile handheld devices.  ...  Service providers take into consideration these factors and try to maximize the quality of video for mobile devices e.g.  ... 
doi:10.1117/12.796746 fatcat:4eyfqd5c7jh5jmmioxnkmswatm

User and Device Adaptation in Summarizing Sports Videos

2009 IEICE transactions on information and systems  
Considering the above issues, this paper proposes a unified framework for user and device adaptation in summarizing broadcast sports videos.  ...  When targeted especially on broadcast sports videos, a play scene, which corresponds to a play, can be considered as a scene unit.  ...  Conclusion In this paper, we proposed a unified framework for user and device adaptation in summarizing sports videos.  ... 
doi:10.1587/transinf.e92.d.1280 fatcat:idrks6tpbzakrbyiugvkwzxz2a

Personalised Live Sports Event Viewing on Mobile Devices

Zhenchen Wang, Stefan Poslad, Charalampos Z. Patrikakis, Alan Pearmain
2009 2009 Third International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies  
A personalised mobile sports event viewing system that enables users to efficiently and naturally direct movies of their own live sports events on mobile devices is described.  ...  An implicit user model driven approach is used to enable the system to adaptively predict users' preferred events during live sports shows.  ...  MOBILE DEVICE USER INT There are a few mobile interfaces specia live video streaming.  ... 
doi:10.1109/ubicomm.2009.25 fatcat:sg5co5itv5atve3iddybk52upy

Developing Adaptive and Personalized Mobile Applications: A Framework and Design Issues

Boonlit Adipat, Dongsong Zhang
2005 Americas Conference on Information Systems  
This paper proposes an innovative framework for developing mobile applications that deliver personalized, context-aware, and adaptive content to mobile users.  ...  It can be applied to a variety of mobile applications such as mobile web, news alert services, and mobile commerce.  ...  ACKNOWLEDGEMENTS We want to thank Liwei Dai, Medha Umarji, and two reviewers for their helpful comments.  ... 
dblp:conf/amcis/AdipatZ05 fatcat:xvtg36elczaqnhcxuovi2i3dna

Sports Video Analysis: Semantics Extraction, Editorial Content Creation and Adaptation

Changsheng Xu, Jian Cheng, Yi Zhang, Yifan Zhang, Hanqing Lu
2009 Journal of Multimedia  
We first propose a generic multi-layer and multi-modal framework for sports video analysis.  ...  generation, tactic analysis, player action recognition, virtual content insertion, and mobile sports video adaptation.  ...  Hence providing on-demand sports video to mobile device is another necessary application.  ... 
doi:10.4304/jmm.4.2.69-79 fatcat:xytusontr5cyxlxpyqgljnhkqu

Evaluation Framework for Real-Time Adaptive 360-Degree Video Streaming over 5G Networks

Cise Midoglu, Özgü Alay, Carsten Griwodz
2019 Proceedings of the 2019 on Wireless of the Students, by the Students, and for the Students Workshop - S3'19  
In this work, we propose such a framework for evaluating real-time adaptive 360°video streaming over an experimental Fifth Generation (5G) network, which allows for the investigation of different aspects  ...  This requires a measurement framework which allows for the collection of metrics from multiple dimensions at the same time.  ...  CONCLUSION We propose a measurement and evaluation framework for real-time adaptive 360°video streaming over 5G mobile networks, which allows for the analysis of different influence factors on the end-to-end  ... 
doi:10.1145/3349621.3355726 dblp:conf/mobicom/MidogluAG19 fatcat:57qfwctxmfh4xk3knrkl4efvmy

Delivery of Personalized and Adaptive Content to Mobile Devices:A Framework and Enabling Technology

Dongsong Zhang
2003 Communications of the Association for Information Systems  
We are currently implementing a prototype system for personalized mobile content delivery using J2ME (Java 2 Platform, Micro Edition) based on the framework, which is helping us understand the problems  ...  IT was with the author for approximately three weeks for one revision. It was published on August __, 2003  ...  A FRAMEWORK FOR PERSONALIZED AND ADAPTIVE CONTENT DELIVERY TO MOBILE DEVICES WHY PERSONALIZATION AND ADAPTATION?  ... 
doi:10.17705/1cais.01213 fatcat:2wwjz2nbmrhxdm2ldpmzkl4ole

Understanding User Experience of Mobile Video: Framework, Measurement, and Optimization [chapter]

Wei Song, Dian Tjondronegoro, Michael Docherty
2012 Mobile Multimedia - User and Technology Perspectives  
The other way is to crop and display the ROI area only on the small screen of a mobile device in order to zoom in the small objects, which has been examined for sports videos Seo & Kim, 2006; Shenghong  ...  video delivery framework, namely mobile user, mobile device, mobile network, and mobile video service.  ...  This book aims to provide a holistic overview of the current and future technologies used for delivering high-quality mobile multimedia applications, while focusing on user experience as the key requirement  ... 
doi:10.5772/39053 fatcat:aex3wrsqujfzvmgnww3ih6wiwq

GeoMedia – A Framework for Producing Interactive, Geo-Referenced Video Contents [chapter]

Andrei Papliatseyeu, Givoanni Cortese, Oscar Mayora-Ibarra
2012 Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering  
The composed imagery/video will be made available for the event participants via their mobile devices, such as smartphones.  ...  The GeoMedia platform will provide richer user experience within the context of city-level cultural or sport events.  ...  The current implementation uses Java Location API and GPS to obtain user position; later on we plan to adapt PlaceLab framework.  ... 
doi:10.1007/978-3-642-35145-7_11 fatcat:duxscur7wvbjhjt74d6miac7g4

Look to the Cloud: Enabling Seamless Video in a Multidevice World

Jeff Malkin
2014 SMPTE Motion Imaging Journal  
Adaptive bitrate stream- ing over HTTP is the emerging standard for delivery of video to all devices.  ...  to view th protected content DRM frameworks for over-the-top (OTT) delivery of premium content to in-home and mobile platforms are fairly new, with mul tiple vendors and standards vying to establish a  ... 
doi:10.5594/j18470 fatcat:nvh2lqc6dfcv5bjghi7mk2rbra

An architecture for adaptive multimedia streaming to mobile nodes

Wolfgang Leister, Tiia Sutinen, Svetlana Boudko, Ian Marsh, Carsten Griwodz, Pål Halvorsen
2008 Proceedings of the 6th International Conference on Advances in Mobile Computing and Multimedia - MoMM '08  
Our architecture is built on overlays that provides the necessary functionality for a video streaming service.  ...  We describe the ADIMUS architecture which addresses the problem of maintaining the subjective quality of multimedia streaming for a mobile user.  ...  Video streaming to mobile devices is at the moment still contained in operators 3G networks.  ... 
doi:10.1145/1497185.1497250 dblp:conf/momm/LeisterSBMGH08 fatcat:qmqyqfpjwjdudbjxmzafwdp5xm

In-Network Caching and Edge Computing-Based Live Broadcasting Optimization for Football Competitions

Zhigang Li, Jianhui Lv
2020 Mobile Information Systems  
In addition, a video compression algorithm based on adaptive convolution kernel is introduced to accelerate the video transmission and guarantee users to obtain the contents of football competitions as  ...  The business of football competitions is called the number one sport in the world, thanks to more than one billion people's attention.  ...  from the contents provider to the mobile device via some indeterminate ICN routers used to store the hot data stream.  ... 
doi:10.1155/2020/6698448 fatcat:y567metnpvgo5puk67nqooslqm

Designing and Implementing Efficient Web-based RSS Reader for Mobile Devices

Priya Kaul, Deepak Sharma
2013 International Journal of Computer Applications  
The application explained implements a web-based RSS reader which incorporates an Automatic Filtering Technique (AFT) for mobile devices.  ...  They need not install a mobile reader on device thereby saving resources.  ...  They built a proxy server solution that is online system using RSS feeds for an adaptation of the web content for mobile phones.  ... 
doi:10.5120/13852-1687 fatcat:5adg4pycmrb5niunqij25zhjm4
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