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A dual-mode user interface for accessing 3D content on the world wide web

Jacek Jankowski, Stefan Decker
2012 Proceedings of the 21st international conference on World Wide Web - WWW '12  
One reason for the limited acceptance is the lack of 3D interaction techniques that are optimal for the hypertext-based Web interface.  ...  We introduce a user interface that has two modes between which a user can switch anytime: the driven by simple hypertext-based interactions "don't-makeme-think" mode, where a 3D scene is embedded in hypertext  ...  We have presented a novel strategy for accessing 3D content on the Web.  ... 
doi:10.1145/2187836.2187977 dblp:conf/www/JankowskiD12 fatcat:t4bdhlwxp5ab3iiagm2b2va55e

On the design of a Dual-Mode User Interface for accessing 3D content on the World Wide Web

Jacek Jankowski, Stefan Decker
2013 International Journal of Human-Computer Studies  
We introduce a Dual-Mode User Interface that has two modes between which a user can switch anytime: the driven by simple hypertext-based interactions "hypertext mode", where a 3D scene is embedded in hypertext  ...  The World Wide Web, today's largest and most important online information infrastructure, does not support 3D content and, although various approaches have been proposed, there is still no clear design  ...  Please visit to learn more about the Copernicus Project.  ... 
doi:10.1016/j.ijhcs.2013.04.006 fatcat:xuqgpcpk3fd2jgn63zaojujlqq

Mirror Worlds: Experimenting with Heterogeneous AR

Alex Hill, Evan Barba, Blair MacIntyre, Maribeth Gandy, Brian Davidson
2011 2011 International Symposium on Ubiquitous Virtual Reality  
Most augmented reality systems simulate a portion of the physical world, for the purposes of rendering a hybrid scene around the user.  ...  Our focus has been on the authoring and user-experience, for example allowing ad-hoc transition between augmented and virtual reality interactions for multiple co-present users.  ...  ACKNOWLEDGMENT This work was supported by a grant from Alcatel Lucent of North America and equipment donated by Sun Microsystems.  ... 
doi:10.1109/isuvr.2011.28 dblp:conf/isuvr/HillBMGD11 fatcat:z3hxirnet5hmplbzugp3p5pqda

A Survey of Interaction Techniques for Interactive 3D Environments [article]

Jacek Jankowski, Martin Hachet
2012 Eurographics State of the Art Reports  
We hope that this survey can aid both researchers and developers of interactive 3D applications in having a clearer overview of the topic and in particular can be useful for practitioners and researchers  ...  Various interaction techniques have been developed for interactive 3D environments.  ...  While working on the Dual-Mode User Interface [JD12, JD13] , in choosing tasks for the study, we looked for ones that are both valid (resemble a 'real' act of browsing 3D content on the Web) and that  ... 
doi:10.2312/conf/eg2013/stars/065-093 fatcat:5ywcacyztrfmjf4jkrpaylkxmq

The design of inclusive curricula for multi-user virtual environments: a framework for developers and educators

Denise Wood
2011 EAI Endorsed Transactions on e-Learning  
through an accessible multi-user virtual learning environment.  ...  One of the emergent trends in response to these demands has been the shift away from traditional models of teaching to more flexible approaches such as the use of multi-user virtual environments (MUVEs  ...  The second being a web-based interface enabling a user to participate in synchronous sessions held in the MUVE through an accessible web page.  ... 
doi:10.4108/icst.trans.eeel.2011.e6 fatcat:ttdkcnstjvgifibjpmgas2cb3q

Web-Based Scientific Exploration and Analysis of 3D Scanned Cuneiform Datasets for Collaborative Research

Denis Fisseler, Gerfrid Müller, Frank Weichert
2017 Informatics  
The WebGL -based concept incorporates methods for compressed web-based content delivery of large 3D datasets and high quality visualization.  ...  The paper shows that increasing the availability of 3D scanned archaeological data through a web-based interface can provide significant scientific value while at the same time finding a trade-off between  ...  Conflicts of Interest: The authors declare no conflict of interest.  ... 
doi:10.3390/informatics4040044 fatcat:jzi5h2ujnfdhdd46ujrpsnxbya


Miguel A. Nacenta, Satoshi Sakurai, Tokuo Yamaguchi, Yohei Miki, Yuichi Itoh, Yoshifumi Kitamura, Sriram Subramanian, Carl Gutwin
2007 Proceedings of the 20th annual ACM symposium on User interface software and technology - UIST '07  
We then present the design and implementation of E-conic, a multi-display multi-user environment that uses location data about displays and users to dynamically correct perspective.  ...  Multi-display environments compose displays that can be at different locations from and different angles to the user; as a result, it can become very difficult to manage windows, read text, and manipulate  ...  If a window is in the private mode, only the owners of the window can act on its content, add/remove owners or change its modes.  ... 
doi:10.1145/1294211.1294260 dblp:conf/uist/NacentaSYMIKSG07 fatcat:2mq327clu5hwjf7c3dcczy2v3a

Towards the 3D Web with Open Simulator

I. Oliver, A. Miller, C. Allison, S. Kennedy, L. Dow, A. Campbell, C. Davies, J. McCaffery
2013 2013 IEEE 27th International Conference on Advanced Information Networking and Applications (AINA)  
At the same time the functionality of the World Wide Web continues to expand alongside the computing infrastructure it runs on and pages can now routinely accommodate many forms of interactive multimedia  ...  Open Simulator (OpenSim) is a freely available open source toolkit that empowers users to create and deploy their own 3D environments in the same way that anyone can create and deploy a Web site.  ...  APPLICATIONS AND USE CASES Users access an OpenSim virtual world through a client analogous to a web browser.  ... 
doi:10.1109/aina.2013.126 dblp:conf/aina/OliverMAKDCDM13 fatcat:czjvbv5ik5bdhjmhdl3fmaifne

The HOMER UIMS for dual user interface development: Fusing visual and non-visual interactions

Anthony Savidis, Constantine Stephanidis
1998 Interacting with computers  
A user interface management system (UIMS) has been developed, called HOMER, which facilitates the development of dual user interfaces.  ...  Such tools should cater for the construction of 'integrated' user interfaces, which are concurrently accessible by sighted and blind users.  ...  Acknowledgements This work has been partially funded by the TIDE Programme of the European Commission (DG XIII), under the projects GUIB (TP 103) and GUIB-II (TP 215).  ... 
doi:10.1016/s0953-5438(98)00025-3 fatcat:wwz2yzhgjfb53iksk4i7ugldhu

Multi-platform Human Computer Interaction in Converged Media Spaces

D. Robison, I.J. Palmer, P.S. Excell, R.A. Earnshaw, O. Al-Sheikh Salem
2009 2009 International Conference on CyberWorlds  
Converged environments are driving these new uses just as the first PCs supported keyboards and then WIMP interfaces.  ...  This poses problems for effective human computer interaction and human media interaction because the paradigms are not well understood.  ...  For the user in the real world, connection with the content appears to be trivial and can be done with a mouse click (e.g. to display a page, or access a service) but this does hide an underlying complexity  ... 
doi:10.1109/cw.2009.26 dblp:conf/vw/RobisonPEES09 fatcat:mjzzp7xzefgwrhsvxbyjkrshsy

A new paradigm for integrated environmental monitoring

Kevin Montgomery, Carsten Mundt
2010 Proceedings of the 1st International Conference and Exhibition on Computing for Geospatial Research & Application - COM.Geo '10  
Further, in order to be effective, it must also be easily usable by a wide cross section of users, provide for advanced analysis and visualization with interaction and collaboration tools over the Internet  ...  The requirements of such a system are that it be able to collect observations (remote sensing/satellite data and in-situ sensors), manage data 1,3 (archive, model), interface with users (user-and context-specific  ...  Schools); the Department of Homeland Security, Science and Technology Directorate; and the Telemedicine and Advanced Technology Research Center (US Army MRMC) for their participation and support of our  ... 
doi:10.1145/1823854.1823888 dblp:conf/comgeo/MontgomeryM10 fatcat:axrgbv7o55glthi3jwrexhug2u

Enabling mobile network managers

James Reilly, Petri Niska, Luca Deri, Dieter Gantenbein
1997 Computer networks and ISDN systems  
This paper presents a generic architectural solution for this problem based on a highly scalable and network-centric approach to development of network management applications.  ...  Although the specific focus is on network management solutions, the results are generally applicable to many other types of applications as well.  ...  Recent advances in technology such as the World Wide Web (WWW) browsers and services, corporate intranets, and "executable content" such as provided by Java; introduce the possibility for a more network-centric  ... 
doi:10.1016/s0169-7552(97)00018-4 fatcat:u3v5onzobrcgxgyi5n67mlan2i

The cube

Markus Rittenbruch, Andrew Sorensen, Jared Donovan, Debra Polson, Michael Docherty, Jeff Jones
2013 Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces - ITS '13  
The Cube" is a unique facility that combines 48 large multi-touch screens and very large-scale projection surfaces to form one of the world's largest interactive learning and engagement spaces.  ...  We describe each of these applications in order to discuss the different challenges and user needs they address, which types of interactions they support and how they utilise the capabilities of the Cube  ...  ACKNOWLEDGMENTS We would like to thank the Cube project manager Gavin Winter for the design and documentation of the technical specification for the Cube and Bryce Christensen and Sherwin Huang for their  ... 
doi:10.1145/2512349.2512814 dblp:conf/tabletop/RittenbruchSDPDJ13 fatcat:pm5zyz2atjcuvjnfoqy6hlyyzy

Evolution of User Interfaces for the Visually Impaired

Umakant Mishra
2014 Social Science Research Network  
The display includes a touch sensor to detect the pressure of the finger to take input in case of hyperlinks. This is used as a special hardware for browsing World Wide Web.  ...  The hyperlinks in the web page are displayed in one side of the screen for easy access, and the normal web page is displayed on the other side of the screen for reading.  ... 
doi:10.2139/ssrn.2431689 fatcat:kf6tnpvsnncizngyckxwzdk3p4

Affordances in Mobile Augmented Reality Applications

Tor Gjøsæter
2014 International Journal of Interactive Mobile Technologies  
The think aloud sessions consisted of individual users performing tasks, exploring and experiencing a mobile augmented reality (MAR) application we developed for the iOS platform named ARad.  ...  Finally, we discuss what content was most successfully mediated to the user and how the content impacts the user experience.  ...  The 3D objects have a predefined idle animation with audio. Animations for interaction can be accessed using tap interaction.  ... 
doi:10.3991/ijim.v8i4.4051 fatcat:66zkpvcnlvc6hebtzihgkps3ay
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