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A cognitive model of user interaction as a guideline for designing novel interfaces [chapter]

Felipe Aguilera, Rosa A. Alarcón, Luis A. Guerrero, César A. Collazos
Advanced Software Engineering: Expanding the Frontiers of Software Technology  
In this paper we present a methodology for designing user models for MRE as well as for the augmentation of physical everyday objects.  ...  The proper design of an MRE and the user models that it implies are crucial for its success, but unfortunately, there are no guidelines for the design of these environments.  ...  In this paper, we present a methodology for guiding the design of a cognitive user model in order to enrich EOs comprised by a MRE.  ... 
doi:10.1007/978-0-387-34831-5_5 dblp:conf/ifip/AguileraAGC06 fatcat:qu3vridx7rdj7l7dk4tykrlfxu

Addressing Cognitive Challenges in Design – A Review on Existing Approaches

Weining Ning, Joy Goodman-Deane, P. John Clarkson
2019 Proceedings of the International Conference on Engineering Design  
AbstractInsufficient design often causes challenges to users on a cognitive level, hindering them from interacting with products smoothly.  ...  This helps to identify future directions for developing and improving cognitive design supports. A literature review was conducted of research publications in the fields of both design and cognition.  ...  Similar guidelines and principles can be found in the Metaphor of Human Thinking (Frøkjaer and Hornbaek, 2008) and the User Interface Design Principles for Interaction Design (Blair-Early and Zender,  ... 
doi:10.1017/dsi.2019.284 fatcat:yfkn3dwk5bdi5jrigrufilsts4

Accessibility aspects in UIDLs

David Faure, Paul Fogarassy-Neszly, Costin Pribeanu, Jean Vanderdonckt
2013 Universal Access in the Information Society  
In this special issue, the authors present several approaches regarding the model-based design of accessible user interface design and accessibility evaluation.  ...  The ability of, e.g., UsiXML to capture the UI with models at different levels of abstraction can be a real asset to this novel approach.  ...  The model of the user interface, as described in their article, can be further developed in order to test different interfaces configurations, and these models together can be used for automated user interfaces  ... 
doi:10.1007/s10209-013-0305-4 fatcat:4dtrinducfavli2g4z66jsk7zm

Analysis of Human Computer Interaction (HCI) Model in SMEs

Arvind Atreya
2020 Journal of Sustainable Machines  
The choice of a good model provides the recommendable direction for presentation languages e.g., Task Action Grammar (TAG) and the design actions determine the feel and look of the system.  ...  An application interface in this case applies to the selection of the technical (software and hardware) realization of a specified interaction system.  ...  Presentation of the Language Design Model This is the final segment of the HCI model. A fundamental design aim is for interface designs to guide the actions of the end-users.  ... 
doi:10.46532/jsm.20200903 fatcat:5x2nq352vvfzplth53yw6vkci4

Cognitive Process-based Design Implications for Mobile User Interfaces

Reem Alnanih, 10.30534/ijeter/2019/207112019
2019 International Journal of Emerging Trends in Engineering Research  
In order to establish design guidelines for a mobile user interface model, the intended users should first be identified, followed by defining their cognitive strengths and traits, as well as their requirements  ...  This study addresses the importance of understanding the cognitive aspects of a user in the mobile user interface design process.  ...  The authors proposed guidelines based on a mental model for designing mobile user interfaces for the elderly.  ... 
doi:10.30534/ijeter/2019/207112019 fatcat:djmq7dkberapni7fqapmtryfnm

Towards a semio-cognitive theory of Human-Computer Interaction

Carlos A. Scolari
2001 CHI '01 extended abstracts on Human factors in computer systems - CHI '01  
The main purpose of semiotic research applied to HCI is not to provide guidelines for interface designers but to create theoretical models of interactive processes.  ...  But what's good for a designer -and specially for the user-is not necessarily good for a researcher.  ...  Interface • ,,,lid Implied ~ Implied Designer-~ User Proposa/of Interaction ~ontract of Interaction The semio-cognitive model of HCI Empirical Designer Empidcal User As we can see, the Implied  ... 
doi:10.1145/634110.634120 fatcat:sjsz5q4q65ddfjz3fkfnvypvgi

Towards a semio-cognitive theory of Human-Computer Interaction

Carlos A. Scolari
2001 CHI '01 extended abstracts on Human factors in computing systems - CHI '01  
The main purpose of semiotic research applied to HCI is not to provide guidelines for interface designers but to create theoretical models of interactive processes.  ...  But what's good for a designer -and specially for the user-is not necessarily good for a researcher.  ...  Interface • ,,,lid Implied ~ Implied Designer-~ User Proposa/of Interaction ~ontract of Interaction The semio-cognitive model of HCI Empirical Designer Empidcal User As we can see, the Implied  ... 
doi:10.1145/634067.634120 dblp:conf/chi/Scolari01 fatcat:gnle76dkfrao3h6432wib2izmu

Human-Computer Interaction and Human Mental Workload: Assessing Cognitive Engagement in the World Wide Web [chapter]

Luca Longo
2011 Lecture Notes in Computer Science  
Assessing the cognitive engagement of a user while seeking and consuming information over the World Wide Web is a key challenge for studying the quality of interactions.  ...  Indicators of cognitive engagement are useful for enhancing usability of interfaces, designing adaptable systems but also for analysing user behaviour and performance.  ...  As a consequence, indicators of cognitive engagement are increasingly needed for studying the quality of the user experience while interacting with web resources.  ... 
doi:10.1007/978-3-642-23768-3_43 fatcat:asudswqr7nf4jhlkv5oxxb7lbu

The user interface as an agent environment

Robert St. Amant, Luke S. Zettlemoyer
2000 Proceedings of the fourth international conference on Autonomous agents - AGENTS '00  
We h a v e developed a novel type of interface agent, called an ibot, to exploit these correspondences.  ...  We nd a striking correspondence between these assumptions and the properties of graphical user interfaces.  ...  Our discussion draws from a broad literature on modeling user interaction, in particular taxonomies of design guidelines 6, 16, 30 and formal mathematical models of user interaction 11, 12 .  ... 
doi:10.1145/336595.337575 dblp:conf/agents/AmantZ00 fatcat:hpulpioepzf7xmi27lfposfr3i

Building and Applying a Human Cognition Model for Visual Analytics

Tera Marie Green, William Ribarsky, Brian Fisher
2009 Information Visualization  
Based on this approach, we suggest guidelines for the development of visual interfaces that better integrate complementary capabilities of humans and computers.  ...  We then assess these visual analytics guidelines through the evaluation of several visualization examples. Lastly, we discuss steps that can be taken towards a predictive human cognition model.  ...  Department of Homeland Security Program, under the auspices of the SouthEast Regional Visualization and Analytics Center. Special thanks to Benjamin F. Green for helpful insights.  ... 
doi:10.1057/ivs.2008.28 fatcat:btrlvcwxajbqnfl4y3uy3haaty

Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces

Clayton Lewis, Peter G. Polson, Cathleen Wharton, John Rieman
1990 Proceedings of the SIGCHI conference on Human factors in computing systems Empowering people - CHI '90  
The value of theoretical analyses in user interface design has been hotly debated.  ...  We derived a "cognitive walkthrough" procedure for systematically evaluating features of an interface in the context of the theory.  ...  ACKNOWLEDGEMENTS We wish to thank Roland Hiibscher for serving as one of our evaluators in the walkthrough.  ... 
doi:10.1145/97243.97279 dblp:conf/chi/LewisPWR90 fatcat:vbsmqrevi5d6vjfhpehdowcqdm

Evaluating the design of inclusive interfaces by simulation

Pradipta Biswas, Peter Robinson
2010 Proceedings of the 15th international conference on Intelligent user interfaces - IUI '10  
We have developed a simulator to help with the design and evaluation of assistive interfaces.  ...  Researchers in assistive technology have concentrated on designing novel interfaces for many different applications including Web Browsers [20, 44] .  ...  We also would like to thank Adela Xu and Dr Setor Knutsor of Papworth Trust for organizing the user trials and Prof.  ... 
doi:10.1145/1719970.1720010 dblp:conf/iui/BiswasR10 fatcat:mtbuotcxjfc23i7ajd2fftpuui

Never Mind The Theory, Feel The Data: Observations On The Methodological Problems Of User Interface Design [chapter]

Andrew Dillon, Cliff McKnight
1995 Designing User Interfaces for Hypermedia  
This work drew very heavily on cognitive psychology, and more recently cognitive science, to piece together models of the user or interactive process that could be employed at the earliest stages of design  ...  A significant problem for phased design processes is the adequate mapping of user requirements to interface design.  ... 
doi:10.1007/978-3-642-45743-2_12 fatcat:lwud7a643fdxph6spztlq3tyqe

Designing Virtual Environments for Usability [chapter]

Kulwinder Kaur
1997 Human-Computer Interaction INTERACT '97  
The development of HeI guidelines for virtual environments, is reported, using interaction modelling.  ...  INTRODUCTION Virtual Environments (VEs) are a novel interface type offering new possibilities for human-computer interaction.  ...  A THEORY OF INTERACTION To develop interface design guidance, an understanding of user interaction is required.  ... 
doi:10.1007/978-0-387-35175-9_112 fatcat:u7knfpzblzhzhppeyj2hvdthau

Page 1269 of Psychological Abstracts Vol. 90, Issue 4 [page]

2003 Psychological Abstracts  
Three themes are explored: First, a theory-based approach to user inter- face design that surveys the cognitive psychology background of human-computer interaction, and then introduces design models for  ...  Cognitive psychology is woven into the design guidelines as a basis for attracting user’s attention, matching media to the message and preventing information overloading.  ... 
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