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Web-Based Learning and Training for Virtual Metrology Lab [article]

Fahad Al-Zahrani
2010 arXiv   pre-print
This paper introduces Metrology educators to the use and adoption of Java-applets in order to create virtual, online Metrology laboratories for students.  ...  The use of World Web Wide for distance education has received increasing attention over the past decades.  ...  Incorporation of Java and Shockwave applets Computer and Web-based Engineering Education and Training based education Engineering training Web-based education Engineering education 47 system, enabling  ... 
arXiv:1003.5635v1 fatcat:utea7ydpxrd53c5yn3h5m7w3ha

Open Web-Based Virtual Lab for Experimental Enhanced Educational Environment [chapter]

Fuan Wen
2012 eLearning - Theories, Design, Software and Applications  
Its principal flaw is not open as a standard. Applet/JavaFx use Java language as the language of development.  ...  An Open Web-based Virtual Lab With the effort to design, realize and apply on educational environment based on the virtual experiments, this paper reports an Open Web-based Virtual Lab (OWVLab) for colleges  ...  Just to give an example 3.5 millions of students were engaged in some online courses in higher education institutions in 2006 in the USA1.eLearning today refers to the use of the network technologies to  ... 
doi:10.5772/29963 fatcat:cpiabwznvjdkfmu4cdybfbwxhi

Open Science in the Cloud: Towards a Universal Platform for Scientific and Statistical Computing [chapter]

Karim Chine
2010 Handbook of Cloud Computing  
In the first case, the students need only to have Java and a virtual machine player (the free VMware player for example) installed on their laptops to run the Elastic-R workbench and to connect to a computational  ...  The R engine created (inside the Java virtual machine circle) is agnostic to the operating system and to the hardware. In this case, it runs within a virtual machine that can be based on any OS.  ... 
doi:10.1007/978-1-4419-6524-0_19 fatcat:r6eh7oetpncj3lrzlmx4s7b4le

Use of online technology for multimedia education

M. Natarajan
2006 Information Services and Use  
The online teaching tools like e-mail, discussion list, chat mode, lecture notes via web, use of computer mediated communication, interactive web tutorials, CD-ROM materials and virtual environments helps  ...  Some private institutions have started using the online technology for educating the students.  ...  Acknowledgements The author acknowledge with thanks to The Director, NISCAIR and Head, ETTG for having extended the support for the preparation and sending the article.  ... 
doi:10.3233/isu-2006-26304 fatcat:3ocrsca63nfstib6m57w6ydu5a

WebELS: A Content-Centered E-Learning Platform for Postgraduate Education in Engineering [chapter]

Haruki Ueno, Zheng He, Jingxia Yue
2009 Lecture Notes in Computer Science  
WebELS is a Java-based server system and functioning in a low-speed Internet environment.  ...  WebELS consists of three major modules, i.e., Learning for selflearning, Meeting for Internet-based on-line meeting, and Lecture for Internetbased distance lecture, as an "all-in-one" system.  ...  We express sincere thanks to the e-Learning project of UNESCO Jakarta office for further collaborations using WebELS.  ... 
doi:10.1007/978-3-642-02583-9_28 fatcat:poapj6re2fgh3mtoybo4ylfauy

Using Virtual Reality for Interpreter-mediated Communication and Training

Panagiotis D. Ritsos, Robert Gittins, Jonathan C. Roberts, Sabine Braun, Catherine Slater
2012 2012 International Conference on Cyberworlds  
As international businesses adopt social media and virtual worlds as mediums for conducting international business, so there is an increasing need for interpreters who can bridge the language barriers,  ...  In this paper we present the design and development of the IVY Virtual Environment.  ...  ACKNOWLEDGEMENTS We are grateful to the members of the IVY consortium, for their assistance and contribution with the scenario material and their feedback during the evaluation.  ... 
doi:10.1109/cw.2012.34 dblp:conf/cw/RitsosGRBS12 fatcat:z72xxpy3lzdixndoqygxlbetm4

Survey on Multimedia Technologies for Mobile Learning Applications

2009 Informatică economică  
This paper presents a survey on multimedia technologies for mobile learning applications, focusing on multimedia programming techniques for Windows Mobile, Symbian, and Java ME.  ...  Acknowledgement This paper presents some results of the research project IDEI 2673: Project management methodologies for the development of mobile applications in the educational system, financed within  ...  the framework of IDEI research program.  ... 
doaj:5379a88b3bf348b2b25a49939951155e fatcat:vwi23kzz75benlq2z3vodp3goi

Design of Net-learning Systems Based on Experiential Learning

Juan R. Pimentel
2019 Online Learning  
A prototype for a virtual learning environment designed and built by the author and known as LeProf is then discussed along with its application in the design of an educational site for learning electrical  ...  The theory of experiential learning is briefly reviewed and a model of the learning process is presented.  ...  for careful reading of an earlier version of this paper and for providing valuable feedback on content and writing.  ... 
doi:10.24059/olj.v3i2.1918 fatcat:h6frxo6olrat5ja5ljhyrh6gda

Technologically supported E-learning Systems in Higher Education

2016 Διεθνές Συνέδριο για την Ανοικτή & εξ Αποστάσεως Εκπαίδευση  
Since Europe cannot stand graduates' high unemployment rates, higher education institutions have to equip people with the skills for life long learning offering them a greater choice of learning paths.  ...  Digital Libraries as information economies have a major influence on the design of future e-learning systems.  ...  Among others the supportive role of a number of virtual learning systems to a new educational model through the e-universities is necessary.  ... 
doi:10.12681/icodl.445 fatcat:5aufd4ioejea7esbefcnb66p4q

CounterMeasures: A game for teaching computer security

Craig Jordan, Matt Knapp, Dan Mitchell, Mark Claypool, Kathi Fisler
2011 2011 10th Annual Workshop on Network and Systems Support for Games  
CounterMeasures uses a real, interactive shell for input and targets a real server for exploits to provide an environment resembling security systems currently deployed.  ...  Our security game, CounterMeasures, provides a game-type environment for learning and practicing security skills through a series of guided objectives.  ...  The scope of the puzzles are all contained within Web development, but the game does promote self-learning. Cypher, 3 a browser-based multiplayer game where teams complete mission-based gameplay.  ... 
doi:10.1109/netgames.2011.6080983 dblp:conf/netgames/JordanKMCF11 fatcat:7aeovsau3bdqfaklx2uscxstfu

A Review, Timeline, and Categorization of Learning Design Tools [chapter]

Dilek Celik, George D. Magoulas
2016 Lecture Notes in Computer Science  
In this paper, we introduce a multi-dimensional framework for the analysis of learning design tools and use it to review twenty-nine tools currently available to researchers and practitioners.  ...  Enabling teachers to define or portray efficient teaching ideas for sharing, reuse or adaptation has attracted the interest of Learning Design researchers and has led to the development of a variety of  ...  N/A N/A TECHNICAL Form of software Web-based Web-based Web and deskop based, Mobile App Web-based Web-based Desktop- based, web- based Web-based Web- based User interface Easy-to-use  ... 
doi:10.1007/978-3-319-47440-3_1 fatcat:6nedq7ynzfbxvl4ystn4ky7uza

Virtual environments for education

Brian M. Slator, Paul Juell, Philip E. McClean, Bernhardt Saini-Eidukat, Donald P. Schwert, Alan R. White, Curt Hill
1999 Journal of Network and Computer Applications  
WWWIC, the NDSU World Wide Web Instructional Committee, is engaged in developing a range of virtual environments for education.  ...  However, all of these projects share a strategy, a set of assumptions, an approach to assessment, and an emerging tool set, which allows each to leverage from the insights and advances of the others.  ...  Dave Schmidt for the name: Planet Oit. For further information on our virtual worlds software development , visit the NDSU WWWIC web site at URL:  ... 
doi:10.1006/jnca.1999.0089 fatcat:cfbmmpfdwrf23naiz2pppky6wu

Educational Games in Higher Education [chapter]

Ebru Yilmaz İnce
2018 Simulation and Gaming  
CHG is a game aiming convenience and permanence of learning with providing a closeup view of the computer hardware in three dimensions. The CHG was used in the computer hardware course of the  ...  A case study design based on the qualitative research paradigm is employed for organizing the literature review data around categories.  ...  The game is useful for students' self-learning in introductory programming with the help of using virtual but realistic programming jobs in the game [22] .  ... 
doi:10.5772/intechopen.71017 fatcat:rjkooah67ff4tp66umpizlx4zu

Data structures and problem solving using Java

Mark Allen Weiss
1998 ACM SIGACT News  
It was never a good idea for a Tarenton High cheerleader to date a player from an opposing team.  ...  Provides parents with a nutrition plan to raise children who are fit and have healthy immune systems Data Structures and Problem Solving Using Java The Rise and Fall of the Jewish Gangster in America ,  ...  Most importantly, it offers a sensible how-to approach for improving children's self image so that.  ... 
doi:10.1145/288079.288084 fatcat:h2dawqtufvad5m5lulhzykcz3i

A Proposal of Advanced Widgets Learning Topic for Interactive Application in Android Programming Learning Assistance System

Yan Watequlis Syaifudin, Nobuo Funabiki, Minoru Kuribayashi, Wen-chung Kao
2021 SN Computer Science  
To improve its educations, we have developed Android Programming Learning Assistance System: APLAS, as a teaching aid for students to practice self-learning.  ...  Currently, Android is used in 70% of smartphones worldwide, which results in the rising importance of Android application programming.  ...  In 2010, Köse introduced a web-based system to learn web design and programming language [21] . In 2014, Yang et al. developed an interactive test system for computer programming courses [22] .  ... 
doi:10.1007/s42979-021-00580-1 fatcat:46bxh5dbt5b6bmmdvxqqpxvhky
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