Filters








16,599 Hits in 5.4 sec

A Signaling Game Approach to Databases Querying and Interaction [article]

Ben McCamish, Vahid Ghadakchi, Arash Termehchy, Behrouz Touri
2018 arXiv   pre-print
We model the interaction between users and DBMS as a game with identical interest between two rational agents whose goal is to establish a common language for representing information needs in form of  ...  The database management systems (DBMS) may interact with users and use their feedback on the returned results to learn the information needs behind their queries.  ...  It has been shown to outperform its competitors in several studies [47, 51] . It calculates a score for an intent e given the tth submission of  ... 
arXiv:1603.04068v5 fatcat:u4uj26zhszgw5iir4qalvwxb5e

A Signaling Game Approach to Databases Querying and Interaction

Arash Termehchy, Behrouz Touri
2015 Proceedings of the 2015 International Conference on Theory of Information Retrieval - ICTIR '15  
We formalize this collaboration as a signaling game, where each mutual language is an equilibrium for the game.  ...  Our framework considers querying as a collaboration between the user and the database system to establish a mutual language for representing information needs.  ...  To the best of our knowledge, there is not any game-theoretic approach to database querying and exploration.  ... 
doi:10.1145/2808194.2809487 dblp:conf/ictir/TermehchyT15 fatcat:av26qabnpnahfj5yl6kwuuj7ae

A Game-theoretic Approach to Data Interaction

Ben McCamish, Arash Termehchy, Behrouz Touri
2017 Proceedings of the 2nd Workshop on Human-In-the-Loop Data Analytics - HILDA'17  
We formalize this collaboration as a signaling game between two potentially rational agents: the user and the database system.  ...  Our framework considers querying as a collaboration between the user and the database system to establish a mutual language for representing information needs.  ...  Avestani et al. have used signaling games to create a shared lexicon between multiple autonomous systems [2] .  ... 
doi:10.1145/3077257.3077270 dblp:conf/sigmod/McCamishTT17 fatcat:xkfielf4t5glfjlitel37upqxi

DoomDB

Carsten Binnig, Abdallah Salama, Erfan Zamanian
2014 Proceedings of the 2014 ACM SIGMOD international conference on Management of data - SIGMOD '14  
DoomDB is designed as an ego-shooter game with the goal of killing nodes in an XDB database cluster and thus prevent a given query to produce its final result in a given time frame.  ...  Typically, fault-tolerance in parallel database systems is handled by restarting a query completely when a node failure happens.  ...  The goal of the game is to kill an analytical SQL query running in a fault-tolerant environment on a cluster of database nodes.  ... 
doi:10.1145/2588555.2594525 dblp:conf/sigmod/BinnigSZ14 fatcat:iex5kvbdvvbjxpwyet26aw36ui

ADVANCED CONTENT-BASED SEMANTIC SCENE ANALYSIS AND INFORMATION RETRIEVAL: THE SCHEMA PROJECT

E. IZQUIERDO, J.R. CASAS, R. LEONARDI, P. MIGLIORATI, NOEL E. O'CONNOR, I. KOMPATSIARIS, M. G. STRINTZIS
2003 Digital Media Processing for Multimedia Interactive Services  
The aim of the SCHEMA Network of Excellence is to bring together a critical mass of universities, research centers, industrial partners and end users, in order to design a reference system for content-based  ...  Here database population refers to actual process of populating a database.  ...  the database using an SQL query.  ... 
doi:10.1142/9789812704337_0094 fatcat:zlphlv5szba4fn4drgtk66xj7u

Muddleware for Prototyping Mixed Reality Multiuser Games

Daniel Wagner, Dieter Schmalstieg
2007 2007 IEEE Virtual Reality Conference  
A hierarchical database built on XML technology allows convenient prototyping and simple, yet powerful queries.  ...  An approach inspired by Tuplespaces, which provides decoupling of sender and receiver is used to address the requirements of a potentially large number of mobile clients.  ...  The authors want to thank M. Kalkusch, C. Pirchheim and I. Barakonyi for their help.  ... 
doi:10.1109/vr.2007.352489 dblp:conf/vr/WagnerS07 fatcat:yugqeqr27rfo5hvapixny4xr2q

Towards Modeling Privacy in WiFi Fingerprinting Indoor Localization and its Application

Zheng Yang, Kimmo Järvinen
2019 Journal of Wireless Mobile Networks, Ubiquitous Computing, and Dependable Applications  
In particular, we formally define the similarity between databases with a ball approach that has not been formalized before.  ...  The server-side privacy requires that adversaries cannot generate a fabricate database which provides a similar function to the real database of the server.  ...  The proof is given following the game-based approach [23] , which is summarized in Table 4 . We use a superscript ' * ' to denote an element of the test oracle. Game 0.  ... 
doi:10.22667/jowua.2019.03.31.004 dblp:journals/jowua/Yang019 fatcat:vvk4mepqjbasticl5y4xhjjsy4

Combining Web Squared and serious games for crossroad accessibility

Claudio E. Palazzi, Gustavo Marfia, Marco Roccetti
2011 2011 IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH)  
The magic trick of the serious game approach lies in the fact that a positive aim can be reached by attracting people in an entertaining task.  ...  As a proof-of-concept, we discuss a solution able to automatically generate a Google Maps-like service also including information about traffic lights with audible signals.  ...  Moreover, our gratitude goes to Ombretta Gaggi, Alberto Franco and Marco Sbrignadello for the technical discussion about topics related to this work.  ... 
doi:10.1109/segah.2011.6165451 dblp:conf/segah/PalazziMR11 fatcat:27rpb3i33fcgpluvwwil7xnb3y

Towards a Hands-Free Query Optimizer through Deep Learning [article]

Ryan Marcus, Olga Papaemmanouil
2018 arXiv   pre-print
However, traditional query optimizers are complex heuristically-driven systems, requiring large amounts of time to tune for a particular database and requiring even more time to develop and maintain in  ...  We identify potential complications for future research that integrates deep learning with query optimization, and we describe three novel deep learning based approaches that can lead the way to end-to-end  ...  Hence, a naive DRL approach that simply uses query latency as the reward signal would take a prohibitive amount of time to converge to good results. 2 2 We confirmed this experimentally by using query  ... 
arXiv:1809.10212v2 fatcat:k4srbxjwy5fd7nd7nqdcwpnoci

Towards End-to-End Learning for Dialog State Tracking and Management using Deep Reinforcement Learning

Tiancheng Zhao, Maxine Eskenazi
2016 Proceedings of the 17th Annual Meeting of the Special Interest Group on Discourse and Dialogue  
The model is able to interface with a relational database and jointly learn policies for both language understanding and dialog strategy.  ...  We evaluated the proposed model on a 20 Question Game conversational game simulator.  ...  In order to find answers to the users' requests from the databases, the agent must formulate a valid database query.  ... 
doi:10.18653/v1/w16-3601 dblp:conf/sigdial/ZhaoE16 fatcat:aundy2dhmjdldndc2fveom7foy

Towards End-to-End Learning for Dialog State Tracking and Management using Deep Reinforcement Learning [article]

Tiancheng Zhao, Maxine Eskenazi
2016 arXiv   pre-print
The model is able to interface with a relational database and jointly learn policies for both language understanding and dialog strategy.  ...  We evaluated the proposed model on a 20 Question Game conversational game simulator.  ...  We would also like to thank Alan W Black for discussions on this paper.  ... 
arXiv:1606.02560v2 fatcat:i4akopezyzchzbonjfx57pecdi

Reliable tags using image similarity

Lyndon Kennedy, Malcolm Slaney, Kilian Weinberger
2009 Proceedings of the 1st workshop on Web-scale multimedia corpus - WSMC '09  
labeling game might not have this knowledge.  ...  This paper describes an approach for finding image descriptors or tags that are highly reliable and specific.  ...  To find a set of candidate nearest-neighbor pairs for this paper, we took images in our data set and issued each as a query against the full image database.  ... 
doi:10.1145/1631135.1631139 fatcat:pkuix7oyuzgprea5qwqlkcwohq

Search and Retrieval of 3D Content and Associated Knowledge Extraction and Propagation

Petros Daras, Ming Ouhyoung, Tsuhan Chen
2007 EURASIP Journal on Advances in Signal Processing  
The simple and efficient query-by-content approach has, up to now, been almost universally adopted in the literature. The existing 3D retrieval systems allow the user to perform queries by example.  ...  The queried 3D model is then processed, low-level geometrical features are extracted, and similar objects are retrieved from a local database.  ...  The simple and efficient query-by-content approach has, up to now, been almost universally adopted in the literature. The existing 3D retrieval systems allow the user to perform queries by example.  ... 
doi:10.1155/2007/39792 fatcat:zmhq2ejucvbavdtmyj4pan25cy

Fast video shot retrieval based on trace geometry matching

Z. Li, A.K. Katsaggelos, B. Gandhi
2005 IEE Proceedings - Vision Image and Signal Processing  
Experimental results demonstrate the effectiveness of the proposed approach.  ...  Techniques to address scale (spatial and temporal) issues, in addition to noise and other possible distortions, such as frame dropping, are discussed.  ...  A positive query is a segment from a clip known to be part of the database, with its precise location and length known, while a negative query is a segment from a clip known not to be part of the database  ... 
doi:10.1049/ip-vis:20045083 fatcat:z4ofmd6fnfdevidfrtzztq4iya

Response-based Learning for Grounded Machine Translation

Stefan Riezler, Patrick Simianer, Carolin Haas
2014 Proceedings of the 52nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)  
We propose a novel learning approach for statistical machine translation (SMT) that allows to extract supervision signals for structured learning from an extrinsic response to a translation input.  ...  We show how to generate responses by grounding SMT in the task of executing a semantic parse of a translated query against a database.  ...  If viewed as simulated gameplay, a valid game move in this scenario returns the correct answer to a translated query.  ... 
doi:10.3115/v1/p14-1083 dblp:conf/acl/RiezlerSH14 fatcat:t2fycy4okvbbddy5hqlmdwfppm
« Previous Showing results 1 — 15 out of 16,599 results