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Quest patterns in computer role-playing games

Curtis Aaron Onuczko
2007
with permission of the copyright owner.  ...  S o m etim es m y p l o t lin es a re so c o n volu ted, I g e t c a lls fr o m f r ie n d s a t 3 am sa yin g ; y o u SO D, y o u 'll never pull this one off.  ...  A possible encounter for the ExposeQuest point is to complete a sub-quest. W hen SQUEGE chooses this encounter it recursively generates this necessary sub-quest.  ... 
doi:10.7939/r3-ycx7-4y20 fatcat:6h5yehgsg5em5n4ozjsxwydkne