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A Cross Case Analysis of Two Out-of-School Programs Based on Virtual Worlds
2012
International Journal of Gaming and Computer-Mediated Simulations
This article presents a crosscase analysis conducted on two out-of-school programs based on virtual environments involving Global Kid's "I Dig Science" situated in the virtual platform Teen Second Life ...
Analysis involved a code set of eleven a priori themes based on the shared goals of each program, resulting in 44 codes total. ...
This work was made possible by a grant from the MacArthur Foundation, although the views expressed herein are those of the authors' and do not necessarily represent the funding agency's. ...
doi:10.4018/jgcms.2012010102
fatcat:dckmdlingvcydl3n5irvaekmc4
Investigating the Factors Affecting Students' Satisfaction in a Programming Course Designed in 3D Virtual Worlds
2020
Turkish Online Journal of Qualitative Inquiry
Cross-case analysis provided a table which shows the similarities and differences among the cases. ...
The main purpose of this study is to understand the satisfaction level of students to teach the basics of programming in 3D virtual worlds and investigate the factors affecting their satisfaction. ...
Besides, after-school programs out of school settings are offered to introduce learners to programming in different contexts. ...
doi:10.17569/tojqi.611707
fatcat:6tipclasvrc6hhzug3z5edp7ym
Symbolic Interactionism: The Hybrid (Virtual Offsite / Traditional 'Brick and Mortar') Workforce
[article]
2020
Zenodo
For this paper, the focal point of the analysis will be the two schools of thought; the Chicago school and the Iowa school. ...
The life and action of people change in line with the changes taking place in their world of objects (Blumer, 2017). ...
For this paper, the focal point of the analysis will be the two schools of thought; the Chicago school and the Iowa school. ...
doi:10.5281/zenodo.3981283
fatcat:irn7xwi6b5cm5ehbunamrcl4ry
Cross-European Perspective in Social Work Education: A Good Blended Learning Model of Practice
2018
Sustainability
The research methodology used qualitative methods, namely the case study, which in turn combined the use of two research methods: the analysis of the project documents and the observation of the formal ...
The results of the survey show that learning modalities based on combining different forms of traditional and modern online learning, such as media learning, Internet connection and virtual lectures, lead ...
Conflicts of Interest: The author declares no conflict of interest. ...
doi:10.3390/su10051539
fatcat:rv7por2dejbshh4dsr5hetuiqu
Research Trends of Language Learning in Virtual Reality from 2003 to 2012: A Content Analysis
[chapter]
2015
Lecture Notes in Computer Science
This paper conducted a content analysis of studies in language learning in three dimensional multi-user virtual environments (MUVEs) that were published in four journals from 2003 to 2012. ...
A total of 23 articles were cross-analyzed by categories including research topics, target languages, technology usage, and research methodology to identify some of the research issues and limitations ...
In the analysis of group samples, only three out of the 23 articles were conducted with K-12 language learners; and two out of these selected articles were conducted with pre-service teachers while others ...
doi:10.1007/978-3-662-46315-4_8
fatcat:vqujha5levdozl3qsg2tgjeyvy
Discovering and articulating what is not yet known
2007
Learning Organization
Such knowledge is often the source of competitive advantage. The conceptual model is illustrated with a case on virtual team leadership. ...
The model is based on two widely accepted research methods, action learning and grounded theory, and introduces the role of the organizational knowledge facilitator. ...
Based on a grounded analysis, these factors have been classified as Team Issues, Boundary Crossing, Organizational Policies and Resources, and Technology. ...
doi:10.1108/09696470710739408
fatcat:4ax3p3utxvf5ddi2w6chkwrjhe
Virtual Tutoring and Counseling in Schools
2012
ISRN Education
This paper is a report on the findings of a study conducted on ten primary and secondary schools in Spain where we evaluated how digital tools can contribute to reinforce and develop new ways of tutoring ...
Indeed, effective school counseling programs are a collaborative effort among many important groups of people whom digital tools help significantly. ...
The implications from this study suggest that a virtual school counseling program is a necessity that schools should implement quickly and that schools should integrate into a virtual social network all ...
doi:10.5402/2012/816590
fatcat:pymjdbe4qrdhnaqrgfa4ryi5gq
Virtual Microscopy in Undergraduate Pathology Education
2021
Sultan Qaboos University Medical Journal
The aims of this study were to establish the feasibility of achieving early integration of clinical reasoning with undergraduate pathology teaching on a virtual microscopy platform and, to determine its ...
A simulated cross-disciplinary integration and judicious choice of pertinent diagnostic investigations was linked to principles of management. Feedback was obtained through a mixed-methods approach. ...
Forty-two of forty-nine students(85.71%) expressed satisfaction with cross-integration of pathology cases with other diagnostic modalities. ...
doi:10.18295/squmj.4.2021.009
pmid:34522409
pmcid:PMC8407892
fatcat:ayyfzev5prcvvoqowkhfrqkhea
Cartography Meets Gaming: Navigating Globes, Block Diagrams and 2D Maps with Gamepads and Joysticks
2010
The Cartographic Journal
The ideas presented originated from the ongoing development of a new, interactive version of the Swiss World Atlas for schools. ...
The fusion of gaming devices and interactive school atlases offers interesting new use cases: teachers can control a digital wall map with a remote-control gamepad while lecturing from the front of the ...
USE CASES AND GOALS The manipulation of globes and maps using game controllers was developed for the following two typical use cases: 1. ...
doi:10.1179/000870409x12472347560588
fatcat:fdgtkrls2nadzeciryktthqza4
X-Road
2020
ACM Transactions on Accessible Computing
Orientation and Mobility (O&M) classes teach people with visual impairments how to navigate the world, for instance how to cross a road. ...
Using a smartphone and a bespoke headmount, X-Road provides both visual and audio feedback and allows users to move in space, as in the real world. ...
This project was conducted with the support of the Erasmus+ Program of the European Union Pr. no 2016-1-EL01-KA201-023731. ...
doi:10.1145/3377879
fatcat:3abaqufpxzepbitz3ugzdrye5e
Technology-Supported Educational Innovations in Finland and Hong Kong: A Tale of Two Systems
2005
Human Technology: An Interdisciplinary Journal on Humans in ICT Environments
The paper presents a comparison of case studies about innovative ICT-supported pedagogical practices in two educational systems, namely Finland and Hong Kong. ...
Third, further analysis of the case studies data indicated differences in emergent pedagogical characteristics between the cases collected in Asia and in Western Europe. ...
Seven out of the nine SITES M2 cases in Hong Kong received financial support from the government, but only in one case was the innovation part of a bigger university-based project and received pedagogical ...
doi:10.17011/ht/urn.2005357
fatcat:5wdmphgbyrewfjcidbnda43rcm
COVID-19-Driven Improvements and Innovations in Pharmacy Education: A Scoping Review
2022
Pharmacy
Out of a total of 813 articles, 50 primary research articles were selected for inclusion. ...
Our review of these identified four domains relating to the impact of COVID-19 on pharmacy education and/or effectiveness of adaptation strategies: (1) lab-based courses and activities (including interprofessional ...
Acknowledgments: The authors would like to thank all administrators, faculty, staff, students, and preceptors at CNU and CNUCOP for helping ensure the continued success of our pharmacy program throughout ...
doi:10.3390/pharmacy10030060
fatcat:oeks6vys55aytbu5c6quvcnwf4
Supporting Climate Science Research With 21st Century Technologies and a Virtual Student Conference for Upper Elementary to High School Students
2013
LEARNing Landscapes
Case studies demonstrating the use of and effectiveness of 21st century technologies and GLOBE protocols are also included. ...
Engaging young science learners today requires a plethora of tools that oftentimes leverages technology in novel ways. ...
Student projects were assigned a number and could be cross-listed in more than one theme. The first GLOBE Virtual Student Conference was "open" for one day. ...
doi:10.36510/learnland.v6i2.615
fatcat:jeuogccblvgmndluq3wgq4zm2q
Real-Time Virtual Teaching: Lessons Learned From a Case Study in a Rural School
2015
Online Learning
While the number of virtual schools that rely on synchronous instruction as a primary or significant method of delivery is quite small, there are some programs that do (and a growing number of virtual ...
This case study examined the use of synchronous online instruction by one virtual school with students in a single rural school in Newfoundland and Labrador. ...
The purpose of this study was to explore the implementation of one virtual school program in a Newfoundland and Labrador rural school, specifically their synchronous online instruction. ...
doi:10.24059/olj.v19i5.705
fatcat:uvalsa7wajdupgic75gk7cibgm
Designing a national blended learning program for "out-of-field" mathematics teacher professional development
2020
ZDM: Mathematics Education
The aim of this paper is to analyse the design principles underpinning the development and delivery of a blended learning program of professional development for out-of-field teachers of secondary school ...
The second framework conceptualises out-of-field teaching as a boundary-crossing event, and identifies contextual factors, support mechanisms and personal resources that influence identity formation in ...
Acknowledgements The PDMT is a DES funded project. ...
doi:10.1007/s11858-020-01136-y
fatcat:3eafrz2xyzgtfcqovpjozpkg3a
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