A review of immersivity in serious game with the purpose of learning media release_45luhpbbs5dwpdqrredhaeqiey

by Anang Kukuh Adisusilo, Santirianingrum Soebandhi

Published in International Journal of Applied Science and Engineering by Chaoyang University of Technology (IJASE).

2021   Volume 18, p1-11

Archived Files and Locations

application/pdf   639.3 kB
file_ytwcuy6kofhvjl5s44sn6pqu2i
gigvvy.com (publisher)
web.archive.org (webarchive)
Read Archived PDF
Preserved and Accessible
Type  article-journal
Stage   published
Year   2021
Language   en ?
Journal Metadata
Not in DOAJ
Not in Keepers Registry
ISSN-L:  1727-2394
Work Entity
access all versions, variants, and formats of this works (eg, pre-prints)
Catalog Record
Revision: 39942b06-caeb-4be8-ab44-86da92d029f1
API URL: JSON