Measuring player skill using dynamic difficulty adjustment release_3bguh5m5jra5doa5xf7b6bxbxi

by Simon Demediuk, Marco Tamassia, William L. Raffe, Fabio Zambetta, Florian "Floyd" Mueller, Xiaodong Li

Published in Australasian Computer Science Week by ACM Press.

2018   p41:1-41:7

Archived Files and Locations

application/pdf   770.5 kB
file_nryxzswld5gsvmkh3xwluqulym
application/pdf   925.4 kB
file_uup2sq7v25d7jcw4qpsobfpode
opus.lib.uts.edu.au (web)
web.archive.org (webarchive)
Read Archived PDF
Preserved and Accessible
Type  paper-conference
Stage   published
Year   2018
Work Entity
access all versions, variants, and formats of this works (eg, pre-prints)
Catalog Record
Revision: ddab9678-6dec-4ede-b238-b34c451562c0
API URL: JSON