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G|A|M|E The Italian Journal of Game Studies
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Ass.ne Culturale Ludica
Homepage URLs
https://www.gamejournal.it/ |
Example Publications
Jenna Ng (ed.), Understanding Machinima. Essays on Filmmaking in Virtual Worlds
bright archive
Vincenzo Idone Cassone
2015
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G|A|M|E The Italian Journal of Game Studies
doaj:d4a8d6f58fa6425db0b43df59cd4353d
Taking space literally: reconceptualizing the effects of stereoscopic representation on user experience
bright archive
Benny Liebold, Daniel Pietschmann, Georg Valtin, Peter Ohler
2013
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G|A|M|E The Italian Journal of Game Studies
doaj:71ee0bbdac2d4f51b8d93ce3b2c78bc5
Homo ludicus. The ubiquity of play and its roles in present society
bright archive
Peppino Ortoleva
2012
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G|A|M|E The Italian Journal of Game Studies
doaj:6dbd599fb12d40078d4ea9750d9401d6
Gamification is broken. An interview with Steven Poole
bright archive
Marco Benoit Carbone, Paolo Ruffino
2012
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G|A|M|E The Italian Journal of Game Studies
doaj:c880def8709847a4a791ac4d810c14ed
CriticalCity Upload. Intervista a Augusto Pirovano e Matteo Uguzzoni
bright archive
Alida Scussolin
2012
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G|A|M|E The Italian Journal of Game Studies
doaj:a1223da671f74590a2dc836bd849b0c0