International Journal of Arts and Technology
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Showing first 25 out of 395 results
Redefining toys, games and entertainment products by teaching about playful interactions
Tilde Bekker, Caroline Hummels, Sam Nemeth, Philip Mendels
2010
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International Journal of Arts and Technology
doi:10.1504/ijart.2010.030491
Neurophysiology-based art in immersive virtual reality
Doron Friedman, Ayal Donenfeld, Eli Zafran
2009
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International Journal of Arts and Technology
doi:10.1504/ijart.2009.029239
Fun and efficiency of the Wii balance interface
Wim Fikkert, Niek Hoeijmakers, Paul Van der Vet, Anton Nijholt
2010
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International Journal of Arts and Technology
doi:10.1504/ijart.2010.035827
Dance, language and the brain
Ivar Hagendoorn
2010
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International Journal of Arts and Technology
doi:10.1504/ijart.2010.032565
Balancing justice: comparing whole body and controller-based interaction for an abstract domain
Alissa N. Antle, Greg Corness, Allen Bevans
2013
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International Journal of Arts and Technology
doi:10.1504/ijart.2013.058285
Experiences with voice to design ceramics
Flemming Tvede Hansen, Kristoffer Jensen
2014
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International Journal of Arts and Technology
doi:10.1504/ijart.2014.060939
Buzz: Mining and Presenting Interesting Stories
Sara Owsley Sood
2008
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International Journal of Arts and Technology
doi:10.1504/ijart.2008.019887
Evolving assemblages
Fernando Graça, Penousal Machado
2015
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International Journal of Arts and Technology
doi:10.1504/ijart.2015.069551
Research on the design of digital media art display platform based on dynamic visual recognition
Qingyun Zou
2020
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International Journal of Arts and Technology
doi:10.1504/ijart.2020.10027819
Interactive storytelling: interacting with people, environment, and technology
Jerry Alan Fails, Allison Druin, Mona Leigh Guha
2014
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International Journal of Arts and Technology
doi:10.1504/ijart.2014.058946
An artist's experience in using an evolutionary algorithm to produce an animated artwork
Karen Trist, Vic Ciesielski, Perry Barile
2011
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International Journal of Arts and Technology
doi:10.1504/ijart.2011.039842
Using scalable vector graphics to evolve art
Eelco Den Heijer, A.E. Eiben
2016
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International Journal of Arts and Technology
doi:10.1504/ijart.2016.075408
Participant responses to physical, open-ended interactive digital artworks: a systematic review
Tom Luyten, Susy Braun, Susan Van Hooren, Luc De Witte
2017
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International Journal of Arts and Technology
doi:10.1504/ijart.2017.084942
Designing disruption for social touch, in public spaces of merging realities: a multi-sensory model
Karen Lancel, Hermen Maat, Frances Brazier
2020
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International Journal of Arts and Technology
doi:10.1504/ijart.2020.107691
Media richness, interactivity and retargeting to mobile devices: a survey
Joel Ross, Robert Simpson, Bill Tomlinson
2011
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International Journal of Arts and Technology
doi:10.1504/ijart.2011.043443
Designing for group music improvisation: a case for jamming with your emotions
Bart Hengeveld, Mathias Funk, Gustavo Ostos Rios
2016
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International Journal of Arts and Technology
doi:10.1504/ijart.2016.10002396
Catastrophic Constellations: Picasso's Guernica and Klee's Angelus Novus
Freddie Rokem
2008
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International Journal of Arts and Technology
doi:10.1504/ijart.2008.019881
Achieving excellence in design research: a case study of research and education framework at Northumbria University
Steven Kyffin, Mersha Aftab
2016
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International Journal of Arts and Technology
doi:10.1504/ijart.2016.078609
How still is still? Exploring human standstill for artistic applications
Alexander Refsum Jensenius, Kari Anne Vadstensvik Bjerkestrand, Victoria Johnson
2014
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International Journal of Arts and Technology
doi:10.1504/ijart.2014.060943
The brain, biology and evolution in art and its communication
Dahlia W. Zaidel
2009
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International Journal of Arts and Technology
doi:10.1504/ijart.2009.024064
Procedural animation for glove puppet show
Chih Chung Lin, Tsai Yen Li, Gee Chin Hou
2011
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International Journal of Arts and Technology
doi:10.1504/ijart.2011.039843
ICT in the arts: creative industries impact and contribution
A.L. Brooks
2014
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International Journal of Arts and Technology
doi:10.1504/ijart.2014.060946
The play pyramid: a play classification and ideation tool for toy design
Barry M. Kudrowitz, David R. Wallace
2010
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International Journal of Arts and Technology
doi:10.1504/ijart.2010.030492
Rapid development of tangible interactive appliances: achieving the fidelity/time balance
Steve Gill, Gareth Loudon, Alex Woolley, Jo Hare, Darren Walker, Alan Dix, Devina Ramduny Ellis
2008
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International Journal of Arts and Technology
doi:10.1504/ijart.2008.022365
Evolving textures from high level descriptions
Craig Reynolds
2016
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International Journal of Arts and Technology
doi:10.1504/ijart.2016.075407
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